Login

Register

← All Characters

Krile

V

Party Full

Choose a character to replace:

Ability Schools

Black Magic ★★★★★★
Summoning ★★★★★★
Witch ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Cleansing (HA1) Black Magic BLK Fire, Earth 0.01 70 Four single attacks (3.30 each)
Kindred Flame (HA2) Summoning SUM Fire, Earth 3.30 90 Five single attacks (4.95 each), minimum damage 2000

Legend Materia (8)

NameLensableEffect
Boundless Affection (LM1) Increases Fire damage dealt by 10%
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
A Granddaughter's Drive (LMR2) 25% chance to dualcast abilities that deal Fire damage
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Haste ATB speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
Refinement (Krile) (LMR+1) BLK attacks deal 25% more damage
  • Instant Cast 1 (1 turn) Instant cast speed

Soul Breaks (41)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Fire/Earth Ability Quick Cast (15s) (15 seconds) Cast speed x2.00 for Fire and Earth abilities
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Successor Mode II (Krile v2) (1 turn) Fire and Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast speed x999999 for Fire and Earth Abilities, chase Fire and Earth abilities with [Fire/Earth Ability +30% Boost 3] to party
  • MAG and MND +30%, RES +25% (25s) (25 seconds) MAG and MND +30%, RES +25%
  • Twin Element Mode II (Fire, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Successor Mode I (Krile v2) (15 seconds) Fire and Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire and Earth abilities trigger 2 additional times, cast speed x2.00 for equipped Fire and Earth abilities
  • Fire/Earth Resonance +5% Boost (15 seconds) Fire and Earth abilities deal 5% more damage
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Krile Fire/Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire and Earth abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Soul Break Gauge +500 Grants 500 SB points when set
  • Magical Quick Cast (15 seconds) Cast speed x2.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
  • Buff Fire 20% (15s) (15 seconds) Increases Fire damage dealt by 20%, cumulable
  • Buff Earth 20% (15s) (15 seconds) Increases Earth damage dealt by 20%, cumulable
  • Awoken Successor (15 seconds) Fire and Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire and Earth abilities trigger 1 additional time
  • Twin Element Mode II (Fire, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Imperil Fire 40% (5s) (5 seconds) Fire Resistance -40%, cumulable
  • Imperil Earth 40% (5s) (5 seconds) Earth Resistance -40%, cumulable
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Cleansing+ Black Magic BLK Single enemy Fire, Earth 0.01 Four single attacks (3.75 each) capped at 9999/19999 after 0-2/3+ uses
Kindred Flame+ Summoning SUM Single enemy Fire, Earth 1.65 Five single attacks (5.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • DEF, RES and MND -50% (8s) (8 seconds) DEF, RES and MND -50%
  • Buff Fire 10% (5s) (5 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Earth 10% (5s) (5 seconds) Increases Earth damage dealt by 10%, cumulable
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Earth 2 with Stacking (25 seconds) Increase Attach Earth Level by 2 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Krile (Fire, Earth) Increases [Fire/Earth Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Fire or Earth abilities trigger 1 additional time, casts Spirit Attack: Krile after using two Fire or Earth abilities (max 3), removed if the character hasn’t Zenith Mode
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Buff Fire 10% (5s) (5 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Fire 20% (5s) (5 seconds) Increases Fire damage dealt by 20%, cumulable
  • Buff Fire 30% (5s) (5 seconds) Increases Fire damage dealt by 30%, cumulable
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • MAG +50% (25s) (25 seconds) MAG +50%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Blazing Earth Black Magic Fire, Earth BLK Single enemy Fire, Earth, NE 1.65 Six single attacks (3.05 each)
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Fire/Earth Ability +30% Boost 3 (3 turns) Fire or Earth abilities deal 30% more damage
  • Damage Cap +20000 3 (3 turns) Increases the damage/healing cap by 20000
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode III (Fire, Earth) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Earth 2 with Stacking] after using a Fire/Earth ability
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Krile (Earth) Keeps track of the number of uses of Endearing Strength (0~2), removed after using Endearing Strength two times
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Krile (Earth) Keeps track of the number of uses of Endearing Strength (0~2), removed after using Endearing Strength two times
  • Endearing Strength Damage Tracker Increases Endearing Strength level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Krile (Earth)]
  • Endearing Strength Level Keeps track of Endearing Strength level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Krile (Earth)]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Successor Mode II (Krile) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Fire and Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire and Earth abilities trigger 1 additional time, Fire and Earth abilities deal 30% more damage
  • Dual Awoken Successor Mode I (Krile) (15 seconds) Fire and Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire and Earth abilities trigger 2 additional times, casts Dual Consuming Flame after using two equipped Fire or Earth abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dual Consuming Flame Black Magic BLK Single enemy Magical 8.28 Fire, Earth, NE 0.01 Two single attacks (4.14 each) capped at 19999
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Twin Element Mode II (Fire, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Successor Mode I (Krile) (15 seconds) Fire and Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire and Earth abilities trigger 2 additional times, casts Dual Consuming Flame after using two equipped Fire or Earth abilities
  • Fire/Earth Resonance +5% Boost (15 seconds) Fire and Earth abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Krile (Fire) Keeps track of the number of uses of Wind Drake's Back (0~2), removed after using Wind Drake's Back two times
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Krile (Fire) Keeps track of the number of uses of Wind Drake's Back (0~2), removed after using Wind Drake's Back two times
  • Wind Drake's Back Ability Tracker Increases Wind Drake's Back level by 1 after using 5 or 8 Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Krile (Fire)]
  • Wind Drake's Back Level Keeps track of Wind Drake's Back level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Krile (Fire)]
  • 50% Damage Reduction Barrier 2 Reduces damage taken by 50% for the next two attacks
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Raging Magma Black Magic Fire, Earth BLK Single enemy Fire, Earth, NE 1.65 Six single attacks (2.90/3.05/3.20 each) scaling with activations
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode III (Fire, Earth) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Earth 2 with Stacking] after using a Fire/Earth ability
  • Baldesion Attack (15 seconds) Grants [Buff Fire 10% (15s)]/[Buff Earth 10% (15s)] after using a Fire/Earth ability
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
  • Twin Element Mode II (Fire, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
  • Twin Element Mode II (Fire, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
Gaia's Rage AOSB2 SUM 62.90 Earth 2.50 Twenty single attacks (1.82 each), minimum damage 1, followed by one single attack (26.50) capped at 99999
  • Awoken Successor (15 seconds) Fire and Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire and Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode (Fire, Earth) (1 turn) Grants [Attach Fire]/ [Attach Earth] after using a Fire/Earth ability
  • Bestial Exodus (15 seconds) Grants [40% Damage Reduction Barrier 1] to all allies after using a Fire or Earth ability
  • Haste (25 seconds) ATB speed x2.00
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Inherited Essence Black Magic BLK Single enemy Magical 8.08 Earth, NE 0.01 Four single attacks (2.02 each), five attacks if Galuf is alive
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Earth Quick Cycle (15 seconds) Grants [Quick Cast 1] after using a Earth ability
  • Inherited Essence Follow-Up (15 seconds) Casts Inherited Essence after using a Earth ability
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Brave Command: Concentrated Fire
Condition: Black Magic | School: Black Magic
LevelTypeTargetElementTimeEffects
0 BLK Single enemy Fire 1.65 One single attack (7.92)
1 BLK Single enemy Fire 1.65 One single attack (12.00) capped at 99999
2 BLK Single enemy Fire 1.65 One single attack (20.80) capped at 99999
3 BLK Single enemy Fire 1.65 One single attack (35.00) capped at 99999
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Quick Cast (15 seconds) Cast speed x2.00
  • Brave Mode (15 seconds) Replaces the Attack command
Raging Hellfire AOSB1 SUM 62.90 Fire 2.50 Twenty single attacks (1.82 each), followed by one single attack (26.50) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Consuming Flame Black Magic BLK Single enemy Fire, NE 0.83 Four single attacks (2.00 each)
  • Magic Bargain (20 seconds) MAG +30%, DEF -30%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dance of the Flame Black Magic BLK Single enemy Magical 8.52 Fire, NE 0.01 2/3/4/5/6 single attacks (1.42 each) at rank 1/2/3/4/5 of the triggering ability
  • MAG and RES +30% (25 seconds) MAG and RES +30%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Dance of the Flame Follow-Up (15 seconds) Casts Dance of the Flame after using a Fire ability
  • Quick Cast 2 (2 turns) Cast speed x2.00
Meteoric Assault OSB1 BLK 38.00 Fire, NE 2.50 One single attack (38.00~44.00 scaling with Fire attacks used) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Stun (1 second) Resets ATB when set
  • Slow (20 seconds) ATB speed x0.50
  • Haste ATB speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Haste (25 seconds) ATB speed x2.00
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • MAG +30% (25 seconds) MAG +30%
  • Magical Quick Cast 3 (3 turns) Cast speed x2.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
  • Sap (40 seconds) Damages for 1/64 maximum HP every 2.00 seconds
  • Sleep (30 seconds) Arrests ATB charge rate, prevents from acting, removed upon taking damage by PHY attacks
  • Stun (1 second) Resets ATB when set
Calm Default NAT - 3.00 [ATK -30%] for 25 seconds