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Faris

V

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Ability Schools

Celerity ★★★★
Dancer ★★★★
Sharpshooter ★★★★★★
Support ★★★★★★
Thief ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Pirate Cannon (HA1) Thief PHY Wind, Fire 1.20 80 Four single ranged attacks (1.00 each), causes [ATK and MAG -50% (8s)], grants [ATK and MAG +50% (8s)] to the user
Serpent's Gale (HA2) Thief PHY Wind, Fire 1.20 80 Five single ranged attacks (1.10 each)

Legend Materia (6)

NameLensableEffect
Sarisa's Memory (LM1) Support abilities deal 15% more damage
Forgotten Family (LM2) Increases the duration of stat debuffs by 40%
Warrior Princess (LMR1) Increases damage dealt by 3/6/9/12/20% if 1/2/3/4/5 of the target's stats are lowered
Rabble Wrangler (LMR2) 25% chance to dualcast Thief abilities
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
First Princess (LMR4) PHY attacks deal 20% more damage when equipping a bow

Soul Breaks (39)

NameTierTypeMultiplierElementTimeEffects
  • Fire, Wind Damage Cap +20000 (Tactical) Increases the damage/healing cap for Fire or Wind attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Fire, Wind Ability DEF and RES 30% Piercing (Tactical)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Fire, Wind Ability +50% Boost (Tactical) Fire or Wind abilities deal 50% more damage, removed if the character hasn't [Tactical Awoken Mode]
  • Fire, Wind Quick Cast (Tactical) Cast speed x2.00 for Fire/Wind while in Tactical Awoken Mode
  • Attach Wind 2 with Stacking (25 seconds) Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Instant Cast (15 seconds) Instant cast speed
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
TPMAX・Faris Thief PHY All enemies Physical 10.00 Fire, Wind, NE 0.01 One Fire/NE or Wind/NE single attack (10.00 each) capped at 199,999 based on EnFire.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode: Faris Wind/Fire abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, penetrate 20% DEF and RES; removed if the character hasn't [Tactical Awoken Mode]
  • ATK +500 (25s) (Tactical) (25 seconds) ATK +500
  • Quick Cast (15 seconds) Cast speed x2.00
  • Twin Element Mode II (Fire, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Wind with Stacking] after using a Fire/Wind ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • ATK and DEF -50% (15s) (15 seconds) ATK and DEF -50%
  • DEF -50% (15s) (15 seconds) DEF -50%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode (15 seconds) Grants Accel Mode
  • Accel Mode: Faris (Fire, Wind) Wind/Fire abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts Roaring Faris after using Wind/Fire abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
North Star: Captain's Order - NAT Single Enemy Physical 8.00 Wind, Fire, NE 0.01 1 single attack (8.00 each) capped at 199,999
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Soul Break Gauge +50 Grants 50 soul break points when set
  • DEF, RES and MND -50% (8s) (8 seconds) DEF, RES and MND -50%
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Master Mode: Faris Casts Star Strike: Faris every 2s (max 5), casts North Star: Rose Requiem after 15s, casts Auto Revenge if any enemy gains a DEF/RES/MND buff, removed if user hasn't Master Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • ATK and MAG -50% (8s) (8 seconds) ATK and MAG -50%
  • ATK and MAG +50% (8s) (8 seconds) ATK and MAG +50%
Serpent's Gale+ Thief PHY Single enemy Wind, Fire 1.20 Five single ranged attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ users
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • DEF and RES -50% (8s) (8 seconds) DEF and RES -50%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Attach Wind 2 with Stacking (25 seconds) Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Faris Increases [Fire/Wind Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire or Wind abilities trigger 1 additional time, casts Spirit Attack: Faris after using a Fire or Wind ability (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Faris Thief abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Kindred Guidance: Faris Thief PHY Single enemy Physical 1.92 Wind, Fire, NE 0.01 Six single ranged attacks (0.32 each)
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Chain Force Mode: Faris (15 seconds) Casts Kindred Guidance: Faris after using a Thief ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Fire/Wind Ability +30% Boost 1 (1 turn) Fire or Wind abilities deal 30% more damage
Heat Phantom Thief Wind, Fire PHY Single enemy Wind, Fire, NE 0.83 One single ranged attack (5.40) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Wind 10% (15s) (15 seconds) Wind Resistance -10%, cumulable
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Twin Element Mode III (Fire, Wind) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Wind 2 with Stacking] after using a Fire/Wind ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Sweltering Wind Follow-Up (15 seconds) Casts Sweltering Wind after using two Fire or Wind abilties
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Kindred Guidance: Faris Thief PHY Single enemy Physical 1.92 Wind, Fire, NE 0.01 Six single ranged attacks (0.32 each)
  • Chain Force Mode: Faris (15 seconds) Casts Kindred Guidance: Faris after using a Thief ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Thief Mode II (Faris) 2 (1 turn) Instant cast speed for Thief abilities, grants [Dual Beauty Chieftain Mode] to the user after using Thief abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Thief Mode I (Faris) 2 (15 seconds) Thief abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 2 additional times, cast speed x2.00
  • Twin Element Mode II (Fire, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Wind with Stacking] after using a Fire/Wind ability
  • Thief Resonance +5% Boost (15 seconds) Thief abilities deal 5% more damage
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Faris Keeps track of the number of uses of Sea Sovereign (0~2), removed after using Sea Sovereign two times
  • Twin Element Mode (Fire, Wind) (1 turn or 15 seconds) Grants [Attach Fire]/[Attach Wind] after using a Fire/Wind ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Faris Keeps track of the number of uses of Sea Sovereign (0~2), removed after using Sea Sovereign two times
  • Sea Sovereign Ability Tracker Increases Sea Sovereign level by 1 after using 7 Wind or Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Faris]
  • Sea Sovereign Level Keeps track of Sea Sovereign level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Faris]
Dual Shift
TypeElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Thief Mode II: Faris (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Thief abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 1 additional time, instant cast speed for Thief abilities, casts Dual Heat Blast after using Thief abilities
  • Dual Awoken Thief Mode I: Faris (15 seconds) Thief abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Thief abilities after casting 1/2/3+ Thief abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Thief Mode I: Faris (15 seconds) Thief abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Thief abilities after casting 1/2/3+ Thief abilities
  • Twin Element Mode II (Fire, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Wind with Stacking] after using a Fire/Wind ability
  • Wind/Fire Resonance +5% Boost (15 seconds) Wind and Fire abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Imperil Wind 10% (5s) (5 seconds) Wind Resistance -10%, cumulable
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Twin Element Mode III (Fire, Wind) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Wind 2 with Stacking] after using a Fire/Wind ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Solid Bond Follow-Up (15 seconds) Casts Solid Bond after using four of Wind Assault or Flame Assault
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK, DEF, MAG, RES and MND -30% (15s) (15 seconds) ATK, DEF, MAG, RES and MND -30%
  • ATK, DEF, MAG, RES and MND -50% (15s) (15 seconds) ATK, DEF, MAG, RES and MND -50%
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Thief (15 seconds) Thief abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode II (Fire, Wind) (1 turn) Grants [Attach Fire with Stacking]/[Attach Wind with Stacking] after using a Fire/Wind ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Serpent's Roar LBO1 PHY 32.00 Wind, Fire 2.50 Four single ranged attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Soul Break Gauge +500 Grants 500 SB points when set
Blazing Bow AOSB1 PHY 19.00 Wind, Fire 2.50 Twenty single ranged attacks (0.55 each), followed by one single attack (8.00) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Twin Anchor Thief NAT Single enemy 0.01 Causes [Imperil Wind 10%] for 15 seconds and [Imperil Fire 10%] for 15 seconds
  • Awoken Thief (15 seconds) Thief abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Thief abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode (Fire, Wind) (1 turn or 15 seconds) Grants [Attach Fire]/[Attach Wind] after using a Fire/Wind ability
  • Twin Anchor Follow-Up (15 seconds) Casts Twin Anchor after using three Thief abilities
  • ATK +50% (25 seconds) ATK +50%
Faithful Sea Dog Glint1 PHY 2.64 Wind, Fire 0.01 Six group ranged attacks (0.44 each), [ATK and MAG -40%] for 15 seconds
Brave Command: Heat Wave
Condition: Thief | School: Thief
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Fire, Wind 0.01 One single ranged attack (1.50)
1 PHY Single enemy Fire, Wind 0.01 Six single ranged attacks (0.39 each), [DEF -30%] for 15 seconds
2 PHY Single enemy Fire, Wind 0.01 Six single ranged attacks (0.78 each), [DEF -40%] for 15 seconds
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Thief +30% Boost (15s) (15 seconds) Thief abilities deal 30% more damage
  • Brave Mode (15 seconds) Replaces the Attack command
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Pirate's Steel Thief NAT Single enemy 0.01 Causes [Imperil Wind 10%] for 15 seconds
  • Pirate's Steel Follow-Up (15 seconds) Casts Pirate's Steel after using two Thief abilities
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Pirate Bomb Support PHY Single enemy Wind, Fire 1.65 Two single ranged attacks (1.10 each), [ATK -40%] for 15 seconds
Pirate Cannon Support PHY Single enemy Wind, Fire 1.65 Two single ranged attacks (1.10 each), [DEF -40%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Pirate Princess USB2 PHY 7.38 Wind, NE 2.50 Nine random ranged attacks (0.82 each), causes [Imperil Wind 20%] for 25 seconds, [ATK, MAG and MND -50%] for 25 seconds
  • Stun (1 second) Resets ATB when set
Serpent's Gale SSB2 PHY 5.84 Wind, Lightning 2.50 Four group ranged attacks (1.46 each), causes [Imperil Wind 20%] for 25 seconds
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Deluge Support PHY Single enemy - 1.65 One single ranged attack (2.30), [MAG -50%] for 15 seconds
Rough Tides Support PHY Single enemy - 1.65 One single ranged attack (2.30), [ATK -40%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Sea Lord's Broadside SB2 PHY 4.04 - 3.00 Four group ranged attacks (1.01 each), [ATK and MAG -40%] for 25 seconds
Kindred Spirit SB1 PHY 3.50 - 3.00 One group ranged attack (3.50), [DEF and RES -40%] for 25 seconds
Master of the Sea Default PHY 1.00 Water 3.00 One group ranged attack (1.00)