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Gilgamesh

V

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Ability Schools

Combat ★★★★★★
Dragoon ★★★★
Knight ★★★★★★
Samurai ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Death Claw (HA1) Samurai PHY Fire 1.65 90 Six single attacks (0.95 each), 100% additional critical chance if user has [Retaliate] or [High Retaliate], removes [Retaliate] and [High Retaliate] from the user

Legend Materia (5)

NameLensableEffect
Dark Sage's Hand (LM1) PHY attacks deal 10% more damage
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Gilgamesh Trance (25 seconds) ATK, DEF and RES +30%, cast speed x3.00
Hero's Kindness (LMR1) 25% chance to dualcast Samurai abilities
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Bravery: Gilgamesh (LMR++1)

Soul Breaks (39)

NameTierTypeMultiplierElementTimeEffects
  • Fire Damage Cap +20000 (Tactical) Increases the damage/healing cap for Fire attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Fire 125% ATB Quick Cycle (Tactical) V2 Grants [125% ATB 1] after using a Fire ability, removed if the user hasn't [Tactical Awoken Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Buff Fire 40% (15s) (15 seconds) Increases Fire damage dealt by 40%, cumulable
  • Dualcast Fire 1 (1 turn) Fire abilities trigger 1 additional time
  • Dualcast Fire 3 (3 turns) Fire abilities trigger 1 additional time
  • Fire Ability Instant Cast 3 (3 turns) Instant cast speed for Fire abilities
  • Weakness +30% Boost 3 (3 turns) Increases damage dealt by 30% when exploiting elemental weaknesses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Destruction: Gilgamesh Samurai PHY Single enemy Physical 5.40 Fire, NE 0.01 Six single attacks (0.90 each).
  • Buster Mode Enables Buster Soul Break's Break Arte
  • Buster Chase Mode: Gilgamesh (15 seconds) Triggers [Destruction: Gilgamesh] when using Fire abilities (max 5)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Fire with Secondary Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 5, up to Attach Fire 5
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • Fire Ability +30% Boost 1 (1 turn) Fire abilities deal 30% more damage
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode: Gilgamesh (Fire) II Increases Fire infusion damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire abilities trigger 1 additional time, uses Spirit Attack: Gilgamesh II on an ally after that ally uses a Fire ability (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
TPMAX・Gilgamesh Samurai PHY All enemies Physical 10.00 Fire, NE 0.01 One single attack (10.00 each) capped at 199,999.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode: Gilgamesh Fire abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, triggers [ATB_10%] after using Fire abilities while in Tactical Awoken Mode; removed if the character hasn't [Tactical Awoken Mode]
  • ATK +500 (25s) (Tactical) (25 seconds) ATK +500
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Soul Drive Mode: Gilgamesh Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, grants [Instant ATB 1] and [Instant Cast 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Haste ATB speed x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Fabled Hero (15 seconds) Unlimited Samurai abilities hones, cast speed x2.00/2.25/2.50/2.75/3.00 for Samurai abilities at ability rank 1/2/3/4/5, casts Flame Sword after using Samurai abilities
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Gilgamesh (Fire) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant Cast 1 (1 turn) Instant cast speed
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Chain Force Mode: Gilgamesh (Fire) (15 seconds) Casts Fire Guidance: Gilgamesh after using a Fire ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Fire Ability +30% Boost 3 (3 turns) Fire abilities deal 30% more damage
  • Physical Quick Cast (15 seconds) Cast speed x2.00 for PHY attacks
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II (Gilgamesh v2) Cast speed x999999 for Fire abilities, chases fire abilities with Dual Awoken Fire Chase (Gilgamesh v2)
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I (Gilgamesh v2) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Fire abilities after casting 1/2/3+ Fire abilities
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
Attack Combat PHY Single Physical 1.20 - 1.50 One single attack (1.20)
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Gilgamesh (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire abilities trigger 1 additional time, casts Spirit Attack: Gilgamesh (Fire) after using a Fire ability (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Gilgamesh Keeps track of the number of uses of Big Bridge Battle (0~2), removed after using Big Bridge Battle two times
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Attack Combat PHY Single Physical 1.20 - 1.50 One single attack (1.20)
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Gilgamesh Keeps track of the number of uses of Big Bridge Battle (0~2), removed after using Big Bridge Battle two times
  • Big Bridge Battle Ability Tracker Increases Big Bridge Battle level by 1 after using 5 or 8 Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Gilgamesh]
  • Big Bridge Battle Level Keeps track of Big Bridge Battle level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Gilgamesh]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II (Gilgamesh) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, cast speed x2.00, casts Dual Flame Slash after using Fire abilities
  • Dual Awoken Fire Mode I (Gilgamesh) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, cast speed x2.00, casts Dual Ironfire after using equipped Fire abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I (Gilgamesh) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, cast speed x2.00, casts Dual Ironfire after using equipped Fire abilities
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Attack Combat PHY Single Physical 1.20 - 1.50 One single attack (1.20)
Flaming Soul Slash Samurai PHY Single enemy Physical 2.92 Fire, NE 0.01 Four single attacks (0.73 each), 100% hit rate
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Big Softie Mode (15 seconds) Casts Flaming Soul Slash after another V ally uses an ability, removed after triggering four times, grants [Weakness +30% Boost 3] to all allies when removed
Captain's Duel LBO1 PHY 40.00 Fire 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Samurai +30% Boost 1 (1 turn) Samurai abilities deal 30% more damage
Excalipoor Barrage Samurai Fire PHY Single enemy Fire, NE 0.01 Three single attacks (0.90 each) if the user has Blade Collection 0, twenty single attacks (0.01 each), 100% hit rate, followed by one single attack (5.28) capped at 99999 if the user has Blade Collection 1+, causes Blade Collection -1
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Attack Combat PHY Single Physical 1.20 - 1.50 One single attack (1.20)
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant Cast 1 (1 turn) Instant cast speed
  • Soul Break Gauge +500 Grants 500 SB points when set
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Attack Combat PHY Single Physical 1.20 - 1.50 One single attack (1.20)
  • Soul Break Gauge +250 Grants 250 SB points when set
  • True Friends Mode (15 seconds) Casts Later! after using three Fire abilities
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • True Friends Mode (15 seconds) Casts Later! after using three Fire abilities
  • Stoneskin: 30% (25 seconds) Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • RES +100% (25 seconds) RES +100%
Brave Command: Blazing Dance
Condition: Fire | School: Samurai
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Fire 1.65 One single attack (1.92)
1 PHY Single enemy Fire 1.65 One single attack (3.25) capped at 99999
2 PHY Single enemy Fire 1.65 One single attack (6.50) capped at 99999
3 PHY Single enemy Fire 1.65 One single attack (10.15) capped at 99999
  • Fire Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Fire damage capped at 9999
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Brave Mode (15 seconds) Replaces the Attack command
Weapons of War AOSB1 PHY 19.00 Fire 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Countrymen Affects certain Burst Commands, removed if the character hasn't [Burst Mode]
  • Instant Cast 3 (3 turns) Instant cast speed
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • Countrymen Affects certain Burst Commands, removed if the character hasn't [Burst Mode]
  • Haste ATB speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Strongest Swordplay Samurai PHY Single enemy Physical - Fire, NE 0.01 Randomly deals one (25%), four (25%), six (25%) or ten (25%) single attacks (0.37 each), 100% hit rate
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • No Discussion EX Mode (15 seconds) ATK +30%, casts Strongest Swordplay after using a Samurai ability
  • ATK +50% (25 seconds) ATK +50%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Attack Combat PHY Single Physical 1.20 - 1.50 One single attack (1.20)
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • 50% Critical (25 seconds) Critical chance =50%
  • Legendary Swordsman EX Mode (15 seconds) ATK +30%
Strange Bedfellow OSB1 PHY 10.80 - 2.50 One single attack (10.80) capped at 99999, 13.20 multiplier if all allies are alive
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Dual Thrust Samurai PHY Single enemy - 1.65 Two single attacks (1.30 each), removes positive effects
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • Haste ATB speed x2.00
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • Paralyze (15 seconds) Prevents from acting
  • ATK +35% (25 seconds) ATK +35%