| | Name | Tier | Type | Multiplier | Element | Time | Effects |
| ▶ |
 |
Roaring Punishing Bubble |
ASB1 |
BLK |
- |
Water, NE |
0.01 |
5 single-target Water/NE magic attacks, Cap Break Level 1, [Accel Mode] & [Instant ATB 1] to user
[Accel Mode]: Water Ability High Boost & chases Water abilities with 6 single-target Water/NE magic attacks, Water Damage +10% to user for 5 seconds |
-
Accel Mode
(15 seconds)
Grants Accel Mode
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Starry Spinning Aqua Pound |
MASB1 |
NAT |
- |
|
0.01 |
[Master Mode], [Instant ATB 1] & [Diffusion Barrier 1] to user
[Master Mode]: Cap Break Level 2, [Hero Boost] +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Water/NE magic attacks + minor DeShell for 5 seconds, [Hero Boost] +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Water/NE magic attack at True Cap Break Level 1 + DeShell 30% for 5 seconds, [Instant Cast 1] to user, removes [Master Mode] |
-
Master Mode
(16 seconds)
Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Diffusion Barrier 1
(5 seconds)
Prevents elemental diffusion once
-
Hero Boost
(5 seconds)
Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Woven Bond: Gogo (V) (Water) |
LBC1 |
BLK |
26.00 |
Water, NE |
0.01 |
Ten single attacks (2.60 each) capped at 19999, activates Water Chain (max 150, field +0%) or adds 25 to the current Water Chain maximum limit and increases the current chain count on all enemies by 10, grants [Chain Force Mode (Gogo (V) - Water)] and [Instant ATB 1] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Awoken Tower Rhapsody |
DASB2 |
BLK |
21.35 |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Water with Stacking], [MAG and MND +50% (25s)], [Damage Cap +10000], [Dual Awoken Water Mode I (Gogo (V) v2)] and [Water Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Water Mode II (Gogo (V) v2)] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Water Mode II (Gogo (V) v2)
(1 turn)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Water abilities, casts [Quick Cast 3] to party after using Water abilities
|
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
MAG and MND +50% (25s)
(25 seconds)
MAG and MND +50%
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Water Mode I (Gogo (V) v2)
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x2.00 for equipped Water abilities
-
Water Resonance +5% Boost
(15 seconds)
Water abilities deal 5% more damage
|
| ▶ |
 |
Zenith Waterja Punishment |
ZSB1 |
BLK |
21.35 |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Water 3 with Stacking], [Damage Cap +10000], [Zenith Mode] and [Zenith Mode: Gogo (V) (Water)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Total Mastery+ |
Black Magic |
BLK |
Single enemy |
Water |
1.65 |
Five single attacks (3.80/3.95) each capped at 9999/19999 after 0-2/3+ uses, causes [Imperil Water 10% (5s)] |
-
Imperil Water 10% (5s)
(5 seconds)
Water Resistance -10%, cumulable
|
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Spirit Attack: Gogo (V) (Water) |
Special |
NAT |
All allies |
|
|
|
0.01 |
Grants [Buff Water 10% (15s)] to all allies |
-
Buff Water 10% (15s)
(15 seconds)
Increases Water damage dealt by 10%, cumulable
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Gogo (V) (Water)
Increases [Water Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Water abilities trigger 1 additional time, casts Spirit Attack: Gogo (V) (Water) after using two Water abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
| ▶ |
 |
Radiant Breathless Maelstorm |
CASB1 |
BLK |
21.35 |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Water with Stacking], [Damage Cap +10000], [Crystal Force Mode] and [Crystal Force Mode: Gogo (V) (Water)] to the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
-
Crystal Force Mode: Gogo (V) (Water)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
|
| ▶ |
 |
Mimic Fantasy |
Glint+2 |
NAT |
- |
|
0.01 |
Grants [Soul Break Gauge +500] |
-
Soul Break Gauge +500
Grants 500 SB points when set
|
| ▶ |
 |
Illusory Mimicry |
AASB3 |
BLK |
22.50 |
Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Attach Water with Stacking], [Awoken Water], [Damage Cap +10000] and [Mimicry Stunt Mode] to the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Awoken Water
(15 seconds)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Mimicry Stunt Mode
(15 seconds)
Grants [Buff Water 10% (15s)] to all allies after three Water abilities are used by other allies, removed after triggering three times, grants [Triplecast Water 1] and [Water Ability +30% Boost 1] to the user when removed
|
| ▶ |
 |
Apex Deep Aqua Breath |
ADSB1 |
NAT |
- |
|
0.01 |
Grants [Attach Water with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Gogo (V)], [Apex Deep Aqua Breath Damage Tracker] and [Apex Deep Aqua Breath Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
| ▶ |
BLK |
Water, NE |
2.50 |
Twenty single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/41.52) capped at 99999 at Apex Deep Aqua Breath level 0/1/2, removes [Arcane Dyad Empowered: Gogo (V)] from the user |
-
Arcane Dyad Empowered: Gogo (V)
Keeps track of the number of uses of Apex Deep Aqua Breath (0~2), removed after using Apex Deep Aqua Breath two times
|
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Gogo (V)
Keeps track of the number of uses of Apex Deep Aqua Breath (0~2), removed after using Apex Deep Aqua Breath two times
-
Apex Deep Aqua Breath Damage Tracker
Increases Apex Deep Aqua Breath level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Gogo (V)]
-
Apex Deep Aqua Breath Level
Keeps track of Apex Deep Aqua Breath level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Gogo (V)]
|
| ▶ |
 |
Awoken Undersea Fantasia |
DASB1 |
BLK |
21.35 |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [MAG and MND +50% (25s)], [Attach Water with Stacking], [Damage Cap +10000], [Dual Awoken Water Mode I (Gogo (V))] and [Water Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1], [Dual Deepsea Mimicry Mode] and [Dual Awoken Water Mode II (Gogo (V))], removes [Dual Awoken Water Mode I (Gogo (V))] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Deepsea Mimicry Mode
(15 seconds)
Mimicked abilities deal 50% more damage, casts the last ability used by any ally when another ally casts a Water abilities, removed after triggering three times
-
Dual Awoken Water Mode II (Gogo (V))
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 10000, Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Dual Awoken Water Mode I (Gogo (V))
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, casts Dual Trench Mimicry after using Water abilities
|
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Dual Trench Mimicry |
Black Magic |
BLK |
Single enemy |
Magical |
8.16 |
Water, NE |
0.01 |
Four single attacks (2.04 each), causes [DEF, RES and MND -50% (8s)] every second use, grants [Quick Cast 1] to all allies |
-
DEF, RES and MND -50% (8s)
(8 seconds)
DEF, RES and MND -50%
-
Quick Cast 1
(1 turn)
Cast speed x2.00
|
-
MAG and MND +50% (25s)
(25 seconds)
MAG and MND +50%
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Water Mode I (Gogo (V))
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, casts Dual Trench Mimicry after using Water abilities
-
Water Resonance +5% Boost
(15 seconds)
Water abilities deal 5% more damage
|
| ▶ |
 |
Punishing Waterja |
AASB2 |
NAT |
- |
|
0.01 |
Grants [Quick Cast 3], grants [Attach Water with Stacking], [Awoken Virtuoso], and [Damage Cap +10000] to the user, casts the last ability used by any ally three times, default ability (PHY: single, 1.50 physical) |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Punishing Aqua Breath |
Black Magic |
BLK |
Single enemy |
Magical |
14.64 |
Water, NE |
0.01 |
Six single attacks (2.44 each), causes [Imperil Water 10% (15s)] every second use |
-
Imperil Water 10% (15s)
(15 seconds)
Water Resistance -10%, cumulable
|
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Awoken Virtuoso
(15 seconds)
Black Magic and Bard abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Black Magic and Bard abilities at ability rank 1/2/3/4/5, casts Punishing Aqua Breath after using Black Magic and Bard abilities
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
|
 |
Aqua Breath Mastery |
LBO1 |
BLK |
96.00 |
Water |
2.50 |
Four single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES, casts the last ability used by any ally, default ability (PHY: single, 1.50 physical) |
| ▶ |
 |
Submarine Whirlpool |
SASB1 |
BLK |
22.50 |
Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Attach Water 3 with Stacking], [Synchro Mode], [Damage Cap +10000] and [Deep Impersonation Mode] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Counter Spell: Water |
Black Magic |
Water |
BLK |
Single enemy |
Water, NE |
1.65 |
Six single attacks (3.05 each), causes [Imperil Water 10% (5s)] |
-
Imperil Water 10% (5s)
(5 seconds)
Water Resistance -10%, cumulable
|
| ▶ |
 |
Sunken Master |
Black Magic |
Black Magic, Bard |
BLK |
Single enemy |
Water, NE |
0.01 |
One single attack (2.70), grants [Water Ability +30% Boost 3] to the user |
-
Water Ability +30% Boost 3
(3 turns)
Water abilities deal 30% more damage
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Deep Impersonation Mode
(15 seconds)
Mimicked abilities deal 50% more damage, casts the last ability used by any ally when another ally casts a Water ability, removed after triggering three times
|
| ▶ |
 |
Abyssal Revelation |
Glint+1 |
NAT |
- |
|
0.01 |
Grants [Attach Water Stacking], [Attach Water] and [Instant Cast 1] to the user |
-
Attach Water Stacking
(25 seconds)
Allow to stack Attach Water, up to Attach Water 3
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Undersea Fantasia |
AASB1 |
BLK |
22.50 |
Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Attach Water], [Awoken Water] and [Damage Cap +10000] to the user, casts the last ability used by any ally twice, default ability (PHY: single, 1.50 physical) |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Awoken Water
(15 seconds)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Secret Revelation? |
CSB1 |
NAT |
- |
|
2.50 |
Activates Water Chain (max 150, field +50%), [MAG +50%] for 25 seconds |
-
MAG +50%
(25 seconds)
MAG +50%
|
| ▶ |
 |
Deep Imitation |
Glint1 |
NAT |
- |
|
0.01 |
Grants [Attach Water Stacking] and [Attach Water], casts the last ability used by any ally, default ability (PHY: single, 1.50 physical) |
-
Attach Water Stacking
(25 seconds)
Allow to stack Attach Water, up to Attach Water 3
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
|
| ▶ |
 |
Sunken Rhapsody |
USB1 |
NAT |
- |
|
0.01 |
Grants [Haste] and [Last Stand], grants [Attach Water] to the user, casts the last ability used by any ally twice, default ability (PHY: single, 1.50 physical) |
-
Haste
ATB speed x2.00
-
Last Stand
If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
|
|
 |
Art of Mimicry |
Default |
NAT |
- |
|
2.50 |
50% chance to cast the last ability used by any ally, default ability (PHY: single, 1.50 physical). Also grants 270 SB points to the user if successful |
| ▶ |
 |
Fantastic Symmetry |
SSB1 |
NAT |
- |
|
2.50 |
[ATK and MAG +30%], grants [Haste] |
-
ATK and MAG +30%
ATK and MAG +30%
-
Haste
ATB speed x2.00
|
| ▶ |
 |
Deep Aqua Breath |
BSB1 |
BLK |
11.94 |
Water, NE |
2.50 |
Six group attacks (1.99 each), grants [Haste], [Attach Water] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Way of the Mimic |
Special |
NAT |
- |
|
1.65 |
Casts the last ability used by any ally, default ability (PHY: single, 1.50 physical), cast time -0.15 for each previous use |
|
 |
Infamous Waterworks |
Black Magic |
BLK |
Single enemy |
Water, NE |
1.65 |
Four single attacks (2.24 each) |
-
Haste
ATB speed x2.00
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|