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Cid (IV)

IV

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Ability Schools

Combat ★★★★★★
Machinist ★★★★★★
Support ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Monkey Wrench (HA1) Machinist PHY Lightning 0.01 70 Five single ranged attacks (1.10 each)
Thor's Mighty Hammer (HA2) Machinist PHY Lightning 1.65 90 One single ranged attack (7.10) capped at 99999

Legend Materia (5)

NameLensableEffect
Born Engineer (LM1) Increases Lightning damage dealt by 10%
  • Imperil Lightning 10% (15s) (15 seconds) Lightning Resistance -10%, cumulable
  • Last Stand (25 seconds) If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Hailstorm (25 seconds) ATK +30%, RES -30%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
Re-action (Cid IV) (LMR+1) 100% chance to dualcast every third Lightning ability

Soul Breaks (27)

NameTierTypeMultiplierElementTimeEffects
Fated Bond (Cid (IV)) CSB+1 ? - ?
Soul Drive: Cid (IV) LBSD1 ? - ?
Burst Break: Cid (IV) (Break Glint) Buster1 ? - ?
Burst Break: Cid (IV) (Break Arte) Buster1 ? - ?
War-Awoken Electrified Spanner TASB1 ? - ?
War-Awoken Electrified Spanner (Weapon Skill) TASB1 ? - ?
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dualcast Machinist (15 seconds) Machinist abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • ATK and MND +30%, DEF and RES +25% (25s) (25 seconds) ATK and MND +30%, DEF and RES +25%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Engineer (15 seconds) Unlimited Machinist hones, Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 1 additional time
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lightning Mode II (Cid (IV) v2) (1 turn) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Lightning abilities, chases Lightning ability with [Weakness +15% Boost (15s)] to user/[Weakness +30% Boost (15s)] to party with at least 0-3/4+ Machinist or IV members in the party
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lightning Mode I (Cid (IV) v2) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, critical chance =50%/75%/100% for equipped Lightning abilities after casting 1/2/3+ Lightning abilities
  • Lightning Resonance +5% Boost (15 seconds) Lightning abilities deal 5% more damage
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Monkey Wrench+ Machinist PHY Single enemy Lightning 0.01 Five single ranged attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Thor's Mighty Hammer+ Machinist PHY Single enemy Lightning 1.20 One single ranged attack (7.10) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Deadly Strikes +15% 2 (2 turns) Critical hits deal 15% more damage (additive with the base critical coefficient and other Critical Damage statuses)
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Cid (IV) Increases [Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Machinist abilities trigger 1 additional time, casts Spirit Attack: Cid (IV) after using two Machinist abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Bolt Rush Machinist PHY Single enemy Physical 4.32 Lightning, NE 0.01 Six single ranged attacks (0.72 each), 100% hit rate
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • ATK, DEF, MAG and RES +30% (8s) (8 seconds) ATK, DEF, MAG and RES +30%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Awoken Airship Tech (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Bolt Rush after using Lightning abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Buff Lightning 20% (15s) (15 seconds) Increases Lightning damage dealt by 20%, cumulable
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Cid (IV) Keeps track of the number of uses of Weapon in Progress (0~2), removed after using Weapon in Progress two times
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Cid (IV) Keeps track of the number of uses of Weapon in Progress (0~2), removed after using Weapon in Progress two times
  • Weapon in Progress Damage Tracker Increases Weapon in Progress level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cid (IV)]
  • Weapon in Progress Level Keeps track of Weapon in Progress level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Cid (IV)]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Dual Awoken Lightning Mode II (Cid (IV)) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time, critical chance =100%, casts Make Way! when removed
  • Dual Awoken Lightning Mode I (Cid (IV)) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Lightning abilities after casting 1/2/3+ Lightning abilities
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lightning Mode I (Cid (IV)) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Lightning abilities after casting 1/2/3+ Lightning abilities
  • Lightning Resonance +5% Boost (15 seconds) Lightning abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
  • Lightning Ability +30% Boost 1 (1 turn) Lightning abilities deal 30% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Instant KO Causes [KO] when set
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Imperil Prismatic 20% (15s) Causes [Imperil Fire 20% (15s)], [Imperil Ice 20% (15s)], [Imperil Lightning 20% (15s)], [Imperil Earth 20% (15s)], [Imperil Wind 20% (15s)], [Imperil Water 20% (15s)], [Imperil Holy 20% (15s)], [Imperil Dark 20% (15s)] and [Imperil Poison 20% (15s)]
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Airship Tech's Forte Follow-Up (15 seconds) Casts Airship Tech's Forte four times after using Spark Break three times
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
Thor's Mighty Hammer AOSB1 PHY 24.00 Lightning 2.50 Three single ranged attacks (8.00 each) capped at 99999
Brave Command: Old-Timer's Resolve
Condition: Lightning | School: Machinist
LevelTypeTargetElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
1 PHY Single enemy Lightning, NE 1.65 One single ranged attack (3.20) capped at 99999
2 PHY Single enemy Lightning, NE 1.65 One single ranged attack (6.40) capped at 99999
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Awoken Lightning (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
  • Once in a Lifetime Mode Critical chance =100%, removed if the character doesn't have any Stoneskin
  • Brave Mode (15 seconds) Replaces the Attack command
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Old Man's Hammer Machinist PHY Single enemy Physical 1.80 Lightning, NE 0.01 Four single attacks (0.45 each), 100% hit rate
  • Quick Cast (15 seconds) Cast speed x2.00
  • Old Man's Hammer Follow-Up (15 seconds) Casts Old Man's Hammer after using a Lightning ability
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Lightning Hammer Machinist PHY Single enemy Lightning, NE 1.65 Two single attacks (1.10 each), [MAG -50%] for 15 seconds
Thunderbolt Wrench Machinist PHY Single enemy Lightning, NE 1.65 Two single attacks (1.10 each), [DEF -40%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • ATK and DEF +15% (25 seconds) ATK and DEF +15%
Jump Start SSB2 PHY 7.80 Lightning, NE 2.50 Five random ranged attacks (1.56 each), causes [Imperil Lightning 20%] for 25 seconds
Monkey Wrench SSB1 PHY 5.88 - 2.50 Six group ranged attacks (0.98 each), [ATK, DEF, MAG, RES and MND -30%] for 25 seconds