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Cid (IV)

IV

Ability Schools

Combat ★★★★★★
Machinist ★★★★★★
Support ★★★★

Hero Abilities

NameSchoolTypeElementEffects
Monkey Wrench (HA1) Machinist PHY Lightning Five single ranged attacks (1.10 each)
Thor's Mighty Hammer (HA2) Machinist PHY Lightning One single ranged attack (7.10) capped at 99999

Soul Breaks (21)

NameTierTypeElementTimeEffects
  • ATK and DEF +15% (25 seconds) ATK and DEF +15%
Monkey Wrench SSB PHY - 2.50 Six group ranged attacks (0.98 each), [ATK, DEF, MAG, RES and MND -30%] for 25 seconds
Jump Start SSB PHY Lightning, NE 2.50 Five random ranged attacks (1.56 each), causes [Imperil Lightning 20%] for 25 seconds
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Lightning Hammer Machinist PHY Single enemy Lightning, NE 1.65 Two single attacks (1.10 each), [MAG -50%] for 15 seconds
Thunderbolt Wrench Machinist PHY Single enemy Lightning, NE 1.65 Two single attacks (1.10 each), [DEF -40%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Quick Cast (15 seconds) Cast speed x2.00
  • Old Man's Hammer Follow-Up (15 seconds) Casts Old Man's Hammer after using a Lightning ability
Brave Command: Old-Timer's Resolve
Condition: Lightning | School: Machinist
LevelTypeTargetElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
1 PHY Single enemy Lightning, NE 1.65 One single ranged attack (3.20) capped at 99999
2 PHY Single enemy Lightning, NE 1.65 One single ranged attack (6.40) capped at 99999
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Awoken Lightning (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
  • Once in a Lifetime Mode Critical chance =100%, removed if the character doesn't have any Stoneskin
  • Brave Mode (15 seconds) Replaces the Attack command
Thor's Mighty Hammer AOSB PHY Lightning 2.50 Three single ranged attacks (8.00 each) capped at 99999
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
  • Lightning Ability +30% Boost 1 (1 turn) Lightning abilities deal 30% more damage
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Imperil Prismatic 20% (15s) Causes [Imperil Fire 20% (15s)], [Imperil Ice 20% (15s)], [Imperil Lightning 20% (15s)], [Imperil Earth 20% (15s)], [Imperil Wind 20% (15s)], [Imperil Water 20% (15s)], [Imperil Holy 20% (15s)], [Imperil Dark 20% (15s)] and [Imperil Poison 20% (15s)]
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Airship Tech's Forte Follow-Up (15 seconds) Casts Airship Tech's Forte four times after using Spark Break three times
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Dual Awoken Lightning Mode II (Cid (IV)) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time, critical chance =100%, casts Make Way! when removed
  • Dual Awoken Lightning Mode I (Cid (IV)) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Lightning abilities after casting 1/2/3+ Lightning abilities
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lightning Mode I (Cid (IV)) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Lightning abilities after casting 1/2/3+ Lightning abilities
  • Lightning Resonance +5% Boost (15 seconds) Lightning abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Lightning, NE 2.50 Twenty single ranged attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged attack (10.00/11.00/12.00) capped at 99999 at Weapon in Progress level 0/1/2, removes Arcane Dyad Empowered: Cid (IV) from the user
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Cid (IV) Keeps track of the number of uses of Weapon in Progress (0~2), removed after using Weapon in Progress two times
  • Weapon in Progress Damage Tracker Increases Weapon in Progress level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cid (IV)]
  • Weapon in Progress Level Keeps track of Weapon in Progress level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Cid (IV)]
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • ATK, DEF, MAG and RES +30% (8s) (8 seconds) ATK, DEF, MAG and RES +30%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Awoken Airship Tech (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Bolt Rush after using Lightning abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Buff Lightning 20% (15s) (15 seconds) Increases Lightning damage dealt by 20%, cumulable
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Monkey Wrench+ Machinist PHY Single enemy Lightning 0.01 Five single ranged attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Thor's Mighty Hammer+ Machinist PHY Single enemy Lightning 1.20 One single ranged attack (7.10) capped at 99999
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Cid (IV) Increases [Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Machinist abilities trigger 1 additional time, casts Spirit Attack: Cid (IV) after using two Machinist abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lightning Mode II (Cid (IV) v2) (1 turn) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Lightning abilities, chases Lightning ability with [Weakness +15% Boost (15s)]/[Weakness +30% Boost (15s)] to user/party with at least 0-3/4+ Machinist or IV members in the party
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lightning Mode I (Cid (IV) v2) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, critical chance =50%/75%/100% for equipped Lightning abilities after casting 1/2/3+ Lightning abilities
  • Lightning Resonance +5% Boost (15 seconds) Lightning abilities deal 5% more damage
  • ATK and MND +30%, DEF and RES +25% (25s) (25 seconds) ATK and MND +30%, DEF and RES +25%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Engineer (15 seconds) Unlimited Machinist hones, Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 1 additional time
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
Starry Thor's Lightning Hammer MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Lightning/NE ranged physical attacks + minor DeProtect for 5 seconds, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Lightning/NE ranged physical attack at True Cap Break Level 1 + DeProtect 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode
Radiant Machine Break CASB PHY Lightning, NE 2.50 7 single-target Lightning/NE ranged physical attacks at Cap Break Level 1, En-Lightning, En-Lightning Stack, Cap Break Level 1, Radiant Machine Break & Crystal Mode to user Crystal Mode: Machinist Ability Boost, Dualcast Machinist, Zero Hone Cost to Machinist Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Lightning/NE ranged physical attacks at Cap Break Level 1, Instant Cast, [Cap Break Level 1, Machinist Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user Radiant Machine Break: Deadly Strikes +20% to user/party for 3 turns/15 seconds with at least 0/4 Machinist/IV members
Roaring Hammer Rush ASB PHY Lightning, NE 0.01 5 single-target Lightning/NE ranged physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Lightning Ability High Boost & chases Lightning abilities with 2 single-target Lightning/NE ranged physical attacks, Prismatic Damage +10% for 5 seconds to party