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Edge

IV

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Ability Schools

Celerity ★★★★★★
Combat ★★
Ninja ★★★★★★
Sharpshooter ★★★★★★
Thief ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Ninjutsu (HA1) Ninja NAT Water, Fire, Lightning 0.83 80 4/5/6 single hybrid attacks (1.10 or 525.00 each) if the user has [Physical Blink 0/1/2], grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user
Bio Ninjutsu (HA2) Ninja NAT Poison 0.83 80 Four single hybrid attacks (1.00 or 495.00 each), followed by one single attack (5.76 or 18.40) that ignores DEF or RES

Legend Materia (6)

NameLensableEffect
Passionate Prince (LM1) Increases Water damage dealt by 10%
Spirit of Eblan (LM2) 35% chance to dualcast Ninja abilities
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Unequaled Master (LMR2) 25% chance to cast Unequaled Master after using a Ninja ability
  • Quick Cast 3 (3 turns) Cast speed x2.00
Bravery: Edge (LMR++1) Water/Fire/Lightning/Bio Damage +10%; Quick ATB 1 & Brave Crystal’s Might at the start of battle Brave Crystal’s Might: Once per battle and after using 3 Water/Fire/Lightning/Bio abilities, grants ATK, MAG and RES +30% to user and chases Water/Fire/Lightning/Bio abilities with 4 single-target Water/Fire/Lightning/Bio hybrid attacks

Soul Breaks (43)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Destruction: Edge Ninja NAT Single enemy Hybrid Water, Fire, Lightning, NE 0.01 Six single attacks (0.90 or 457.50 each) based on ATK, and MAG.
  • Buster Mode Enables Buster Soul Break's Break Arte
  • Buster Chase Mode: Edge (15 seconds) Triggers [Destruction: Edge] when using Water/Fire/Lightning abilities (max 5)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Water with Secondary Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 5, up to Attach Water 5
  • Attach Fire with Secondary Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 5, up to Attach Fire 5
  • Attach Lightning with Secondary Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 5, up to Attach Lightning 5
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Battle Strike: Edge Ninja NAT Single enemy Hybrid Water, Fire, Lightning, NE 0.01 Ten single attacks (0.90 or 457.50 each) based on ATK, and MAG.
  • Water, Fire, Lightning Damage Cap +20000 (Tactical) Increases the damage/healing cap for Water, Fire, or Lightning attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Chase Mode: Edge Triggers [Battle Strike: Edge] when using Water/Fire/Lightning abilities (max 5)
  • Attach Water 2 with Stacking (25 seconds) Increase Attach Water Level by 2 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
TPMAX・Edge Ninja NAT All enemies Hybrid Fire 0.01 One single attack (10.00 or 5190.00 each) capped at 199999 based on ATK, and MAG.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode: Edge Water/Fire/Lightning abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, penetrate 20% DEF and RES; removed if the character hasn't [Tactical Awoken Mode]
  • ATK and MAG +500 (25s) (Tactical) (25 seconds) ATK and MAG +500
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (8 seconds) Prevents elemental diffusion once
  • Hero Boost (8 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Charge ATK +200%
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Arcane Dyad Finisher
TypeElementTimeEffects
NAT Poison, NE 2.50 20 single-target Poison/NE hybrid attacks & single-target Poison/NE Overflow hybrid attack, removes True Arcane Augment Mode
  • Instant Cast (15 seconds) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Eblan Style Kassatsu Jizai Ninja NAT Single enemy Hybrid Poison, NE 0.01 4/6/8 single hybrid attacks (0.67 or 414.1 each) under 0/1/2 physical blink
  • Awoken Unequaled Prince Mode (15 seconds) Ninja abilities don't consume uses, Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, chases ninja abilities with Eblan Style Kassatsu Jizai
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ninja +30% Boost (15s) (15 seconds) Ninja abilities deal 30% more damage
  • Quad Element Mode II (Fire, Lightning, Water, Poison) (1 turn) Grants [Attach Fire with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking]/[Attach Poison with Stacking] after using a Fire/Lightning/Water/Poison ability
  • Quad Element Mode II (Fire, Lightning, Water, Poison) (1 turn) Grants [Attach Fire with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking]/[Attach Poison with Stacking] after using a Fire/Lightning/Water/Poison ability
  • Instant Cast 2 (2 turns) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Eblan Infection Ninja Poison NAT Single enemy Poison, NE 0.82 Six single hybrid attacks (0.80 or 411.75 each)
  • Quick Cast 2 (2 turns) Cast speed x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Eblan Style Greased Lightning Ninja NAT Single enemy Hybrid Poison, NE 0.01 Four single hybrid attacks (1.00 or 630.45 each)
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Poison 3 with Stacking (25 seconds) Increase Attach Poison Level by 3 and increase Max Attach Element Level by 2, up to Attach Poison 3
  • Vengeful Prince Mode (15 seconds) Casts Eblan Style Greased Lightning after another ally uses a Poison ability, grants [Instant ATB 3] and [Poison Ability +30% Boost 3] to the user after casting Eblan Style Greased Lightning six times, removed after casting Eblan Style Greased Lightning six times
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Ninja Mode II (Edge - Poison) (1 turn) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, doublecasts Ninja abilities, instant cast speed for Ninja abilities, and chases a ninja ability with Eblan Style Poison Fang
  • Attach Poison with Stacking (25 seconds) Increase Attach Poison Level by 1 and increase Max Attach Element Level by 2, up to Attach Poison 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Ninja Mode I (Edge - Poison) (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00 for equipped Ninja abilities
  • Ninja Resonance +5% Boost (15 seconds) Ninja abilities deal 5% more damage
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Bio Ninjitsu+ Ninja NAT Single enemy Poison 0.82 4 single-target Bio hybrid attacks (1.10/1.15 or 540/562.5 each) & single-target Bio piercing hybrid attack (6.15/6.35 or 20/20.75) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Poison 10% (15s) (15 seconds) Increases Poison damage dealt by 10%, cumulable
  • Attach Poison 3 with Stacking (25 seconds) Increase Attach Poison Level by 3 and increase Max Attach Element Level by 2, up to Attach Poison 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Edge (Poison) Increases [Poison Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ninja abilities trigger 1 additional time, casts Spirit Attack: Edge (Poison) after using a Poison ability (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Blink Dummy status
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Dualcast Ninja 1 (1 turn) Ninja abilities trigger 1 additional time
  • Ninja Quick Cast 1 (1 turn) Cast speed x2.00 for Ninja abilities
  • Attach Water 2 with Stacking (25 seconds) Increase Attach Water Level by 2 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Edge (Water, Fire, Lightning) Increases [Fire/Lightning/Water Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ninja abilities trigger 1 additional time, casts Sprit Attack: Edge (Fire, Lightning, Water) after using two Ninja abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Awoken Ninja (15 seconds) Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ninja Instant Cast (15s) (15 seconds) Instant cast speed for Ninja abilities
  • Tri-Element Mode II (Fire, Lightning, Water) (1 turn) Grants [Attach Fire with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking] after using a Fire/Lightning/Water ability
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Kindred Guidance: Edge Ninja NAT Single enemy Hybrid - Water, Fire, Lightning, NE 0.01 Four single hybrid attacks (0.31 or 192.00 each), 100% hit rate
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Chain Force Mode: Edge (15 seconds) Casts Kindred Guidance: Edge after using a Ninja ability, removed after triggering three times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Ninja Mode II (Edge) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time, instant cast speed for Ninja abilities, casts Dual Eblan Style after using Ninja abilities
  • Dual Awoken Ninja Mode I (Edge) (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, casts Dual Eblan Style after using three equipped Ninja abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Tri-Element Mode II (Fire, Lightning, Water) (1 turn) Grants [Attach Fire with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking] after using a Fire/Lightning/Water ability
  • Dual Awoken Ninja Mode I (Edge) (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, casts Dual Eblan Style after using three equipped Ninja abilities
  • Ninja Resonance +5% Boost (15 seconds) Ninja abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Edge Keeps track of the number of uses of Ultimate Art: Advent of Phoenix (0~2), removed after using Ultimate Art: Advent of Phoenix two times
  • Tri-Element Mode (Fire, Lightning, Water) (1 turn) Grants [Attach Fire]/[Attach Lightning]/[Attach Water] after using a Fire/Lightning/Water ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Edge Keeps track of the number of uses of Ultimate Art: Advent of Phoenix (0~2), removed after using Ultimate Art: Advent of Phoenix two times
  • Ultimate Art: Advent of Phoenix Ability Tracker Increases Ultimate Art: Advent of Phoenix level by 1 after using 7 Ninja abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Edge]
  • Ultimate Art: Advent of Phoenix Level Keeps track of Ultimate Art: Advent of Phoenix level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Edge]
  • Tri-Element Mode II (Fire, Lightning, Water) (1 turn) Grants [Attach Fire with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking] after using a Fire/Lightning/Water ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Eblan Lotus LBO1 NAT - Water, Fire, Lightning 2.50 Four single hybrid attacks (1.00 or 6.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF and RES, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Eblan Surge Ninja Ninja NAT Single enemy Water, Fire, Lightning, NE 0.83 Six single hybrid attacks (0.80 or 411.75 each)
  • Buff Water 10% (15s) (15 seconds) Increases Water damage dealt by 10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Tri-Element Mode III (Fire, Lightning, Water) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Lightning 2 with Stacking]/[Attach Water 2 with Stacking] after using a Fire/Lightning/Water ability
  • Eblan Unity (15 seconds) Grants [Attach X] after using three of Eblan Surge or Eblan Struggle if the character has any [Attach X]
Chain of Water CSB1 NAT - 2.50 Activates Water Chain (max 99, field +20%)
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Eblan Universe AOSB1 NAT - Water, Fire, Lightning 2.50 Three single ranged hybrid attacks (8.00 or 3975.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Water 10% (15s) (15 seconds) Increases Water damage dealt by 10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Awoken Ninja (15 seconds) Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ninja High Quick Cast (15 seconds) Cast speed x3.00 for Ninja abilities
  • Eblan Tactics Follow-Up (15 seconds) Casts Eblan Tactics after using a Ninja ability
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Haste ATB speed x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Blink Dummy status
  • Chaotic Moon (15 seconds) Grants [High Quick Cast 1] after using a Water ability, casts Lurking Shadow after using a Ninja ability if the user has any Physical Blink
  • Haste ATB speed x2.00
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Water Barrage Ninja PHY Single enemy Water, NE 0.83 Four single attacks (0.47 each)
Raging Seas Ninja PHY All enemies Water, NE 0.83 Two group attacks (0.60 each)
  • Haste ATB speed x2.00
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Inferno SSB1 PHY 5.80 Fire, NE 0.01 Four group ranged attacks (1.45 each)
  • Paralyze (15 seconds) Prevents from acting
  • Slow (20 seconds) ATB speed x0.50
  • Stun (1 second) Resets ATB when set
  • Paralyze (15 seconds) Prevents from acting