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Rydia

IV

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Ability Schools

Black Magic ★★★★★★
Summoning ★★★★★★
White Magic ★★
Witch ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Summoner's Band (HA1) Summoning SUM Water, Earth, Holy 1.80 90 Four group attacks (4.95 each), minimum damage 2000
Law of the Eidolons (HA2) Summoning SUM Water, Earth, Holy 3.30 90 Five group attacks (4.95 each), minimum damage 2000, 3.30/2.90/2.475/2.075/1.65s cast time scaling with [Law of the Eidolons Uses]

Legend Materia (7)

NameLensableEffect
Eidolon's Legacy (LM1) SUM attacks deal 10% more damage
Eidolon's Beloved (LM2) 35% chance to dualcast Summoning abilities
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Reluctant Fighter (LMR4) SUM attacks deal 25% more damage when equipping a whip
  • Quick Cast 3 (3 turns) Cast speed x2.00

Soul Breaks (60)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (8 seconds) Prevents elemental diffusion once
  • Hero Boost (8 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Charge ATK +200%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Soul Drive Mode: Rydia Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, increases the damage/healing cap by 10000 for Soul Breaks, Soul Breaks deal 50% more damage, grants [Instant ATB 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Awoken Summoning (15 seconds) Summoning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time
  • Awoken Summoning (15 seconds) Summoning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dualcast Summoning (15 seconds) Summoning abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
  • Triple Affects certain bosses's behaviour
  • Quadracast Summoning 1 (1 turn) Summoning abilities trigger 3 additional times
  • Dualcast Summoning (15 seconds) Summoning abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
  • Tri-Element Mode II (Earth, Water, Holy) (1 turn) Grants [Attach Earth with Stacking]/[Attach Water with Stacking]/[Attach Holy with Stacking] after using a Earth/Water/Holy ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Summoner's Band+ Summoning SUM All enemies Water, Earth, Holy 1.80 Four single attacks (5.25/5.40 each) capped at 9999/19999 after 0-2/3+ uses
Law of the Eidolons+ Summoning SUM All enemies Water, Earth, Holy 1.80 Five single attacks (5.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Summoning Instant Cast 2 (2 turns) Instant cast speed for Summoning abilities
  • Summoning +30% Boost 2 (2 turns) Summoning abilities deal 30% more damage
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Rydia (Earth) Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Summoning abilities trigger 1 additional time, casts Spirit Attack: Rydia (Earth) after using three Summoning abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Chain Force Mode: Rydia
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Summoner's Band+ Summoning SUM All enemies Water, Earth, Holy 1.80 Four single attacks (5.25/5.40 each) capped at 9999/19999 after 0-2/3+ uses
Law of the Eidolons+ Summoning SUM All enemies Water, Earth, Holy 1.80 Five single attacks (5.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Holy 20% (15s) (15 seconds) Increases Holy damage dealt by 20%, cumulable
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Rydia (Holy) Increases [Holy Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Holy abilities trigger 1 additional time, casts Spirit Attack: Rydia (Holy) after using three Holy abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Water Guidance: Rydia Uses (15 seconds) Keeps track of the number of uses of Water Guidance: Rydia (0~2), removed after reaching 2
  • Water Ability Quick Cast 1 (1 turn) Cast speed x2.00 for Water abilities
  • Chain Force Mode: Rydia (Water) (15 seconds) Casts Water Guidance: Rydia after a Water Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Divine Might: Rydia (Water) OZSB1 SUM 153.20 Water 2.50 Seven single attacks (8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single attacks (31.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ water abilities equipped on allies/5+ water abilities equipped on allies and Edge is alive
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Summoner's Band+ Summoning SUM All enemies Water, Earth, Holy 1.80 Four single attacks (5.25/5.40 each) capped at 9999/19999 after 0-2/3+ uses
Law of the Eidolons+ Summoning SUM All enemies Water, Earth, Holy 1.80 Five single attacks (5.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Spirit Attack: Rydia (Water) Summoning SUM Single enemy Magical 16.20 Water, NE 0.01 Six single attacks (2.70/3.05 each) multiplier increases if exploiting weakness
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Rydia (Water) Increases [Water Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Summoning abilities trigger 1 additional time, casts Spirit Attack: Rydia after using a Summoning ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Buff Water 20% (15s) (15 seconds) Increases Water damage dealt by 20%, cumulable
  • Buff Earth 20% (15s) (15 seconds) Increases Earth damage dealt by 20%, cumulable
  • Buff Holy 20% (15s) (15 seconds) Increases Holy damage dealt by 20%, cumulable
  • Awoken Instacast (15 seconds) Summoning abilities don't consume uses, Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Summoning abilities
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
  • Tri-Element Mode II (Earth, Water, Holy) (1 turn) Grants [Attach Earth with Stacking]/[Attach Water with Stacking]/[Attach Holy with Stacking] after using a Earth/Water/Holy ability
  • Facing Destiny Casts Mist Strike when Awoken Instacast is removed, removed after triggering
Dual Shift
TypeElementTimeEffects
  • MAG and MND +30%, DEF and RES +25% (8s) (8 seconds) MAG and MND +30%, DEF and RES +25%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Summoning Mode II (Rydia - Holy) (1 turn) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time, instant cast speed for Summoning abilities, grants [Quick Cast 3] to the user after using Summoning abilities
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Summoning Mode I (Rydia - Holy) (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 2 additional times, cast speed x2.00 for equipped Summoning abilities
  • Holy Resonance +5% Boost (15 seconds) Holy abilities deal 5% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Earth Guidance: Rydia Uses (15 seconds) Keeps track of the number of uses of Earth Guidance: Rydia (0~2), removed after reaching 2
  • Earth Ability Quick Cast 1 (1 turn) Cast speed x2.00 for Earth abilities
  • Chain Force Mode: Rydia (Earth) (15 seconds) Casts Earth Guidance: Rydia after a Earth Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Buff Water 10% (5s) (5 seconds) Increases Water damage dealt by 10%, cumulable
  • Buff Water 20% (5s) (5 seconds) Increases Water damage dealt by 20%, cumulable
  • Buff Water 30% (5s) (5 seconds) Increases Water damage dealt by 30%, cumulable
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • MAG +50% (25s) (25 seconds) MAG +50%
  • Instant Cast 1 (1 turn) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Summoning Mode II: Rydia - Earth (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time, grants [Earth +50% Boost 1] to the user after using two Summoning abilities
  • Dual Awoken Summoning Mode I: Rydia - Earth (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 2 additional times, cast speed x2.00 for Summoning abilities, causes [DEF, RES and MND -50% (8s)] to the target after using two Summoning abilities
  • MAG and RES +30% (25s) (25 seconds) MAG and RES +30%
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Summoning Mode I: Rydia - Earth (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 2 additional times, cast speed x2.00 for Summoning abilities, causes [DEF, RES and MND -50% (8s)] to the target after using two Summoning abilities
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
  • Soul Break Gauge +250 Grants 250 SB points when set
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Water Ability +30% Boost 1 (1 turn) Water abilities deal 30% more damage
  • Summoning Quick Cast 2 (2 turns) Cast speed x2.00 for Summoning abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • Water +50% Boost 1 (1 turn) Water attacks deal 50% more damage
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Divergent Time Flow Mode Casts Feymarch Friction after casting Eidolon King's Bellow or Eidolon King's Strike, removed after triggering three times, removed if the character hasn't [Synchro Mode]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Summoning Mode II: Rydia - Water (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time, instant cast speed for Summoning abilities, grants [Water +50% Boost 1] to the user after using two Summoning abilities
  • Dual Awoken Summoning Mode I: Rydia - Water (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Summoning abilities after casting 1/2/3+ Summoning abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Summoning Mode I: Rydia - Water (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Summoning abilities after casting 1/2/3+ Summoning abilities
  • Water Resonance +5% Boost (15 seconds) Water abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Resolute Heart Summoning Holy SUM Single enemy Holy, NE 1.65 Six single attacks (3.05 each)
  • Holy Ability +50% Boost 3 (3 turns) Holy abilities deal 50% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Damage Cap +10000 3 (3 turns) Increases the damage/healing cap by 10000
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • True Summoner Mode (15 seconds) Casts Divine Breeze after another ally uses an ability, removed after triggering three times
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Rydia (Water/Holy) Keeps track of the number of uses of Deluge (IV) (0~2), removed after using Deluge (IV) two times
  • Twin Element Mode (Water, Holy) v2 (1 turn) Grants [Attach Water]/[Attach Holy] after using a Water/Holy ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Rydia (Water/Holy) Keeps track of the number of uses of Deluge (IV) (0~2), removed after using Deluge (IV) two times
  • Deluge (IV) Damage Tracker Increases Deluge (IV) level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Rydia (Water/Holy)]
  • Deluge (IV) Level Keeps track of Deluge (IV) level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Rydia (Water/Holy)]
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Rydia (Earth) Keeps track of the number of uses of Gaia's Wrath (0~2), removed after using Gaia's Wrath two times
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Rydia (Earth) Keeps track of the number of uses of Gaia's Wrath (0~2), removed after using Gaia's Wrath two times
  • Gaia's Wrath Damage Tracker Increases Gaia's Wrath level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Rydia (Earth)]
  • Gaia's Wrath Level Keeps track of Gaia's Wrath level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Rydia (Earth)]
  • Awoken Summoning (15 seconds) Summoning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Tri-Element Mode (Earth, Water, Holy) (1 turn) Grants [Attach Earth]/[Attach Water]/[Attach Holy] after using a Earth/Water/Holy ability
  • Feymarch Oath Mode (15 seconds) Grants [Feymarch Oath +20% Boost]/[Feymarch Oath +30% Boost] and [Feymarch Oath Quick Cast 200%]/[Feymarch Oath Quick Cast 300%] after using 1/2+ Summoning abilities
  • Feymarch Oath +10% Boost Summoning abilities deal 10% more damage, removed if user hasn't [Feymarch Oath Mode]
  • Feymarch Oath Quick Cast 150% Cast speed x1.50 for Summoning abilities, removed if user hasn't [Feymarch Oath Mode]
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Tri-Element Mode II (Earth, Water, Holy) (1 turn) Grants [Attach Earth with Stacking]/[Attach Water with Stacking]/[Attach Holy with Stacking] after using a Earth/Water/Holy ability
Eidolon Confidante LBO1 SUM 96.00 Water, Holy, Earth 2.50 Four single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Eidolon King's Favor Summoning Water SUM Single enemy Water, NE 1.65 Six single attacks (3.05 each)
  • 50% Damage Reduction Barrier 4 Reduces damage taken by 50% for the next 4 attacks
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • HP Stock (10000) Automatically restores HP, up to 10000 HP, removed when that amount is reached
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Earth Ability +30% Boost 3 (3 turns) Earth abilities deal 30% more damage
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Trinity Summon Summoning SUM Single enemy Magical 11.92 Water, Earth, Holy, NE 0.01 Eight single attacks (1.49 each)
  • MAG and RES +30% (25 seconds) MAG and RES +30%
  • Awoken Summoning (15 seconds) Summoning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Trinity Summon Follow-Up (15 seconds) Casts Trinity Summon after using two Water, Earth or Holy abilities
  • Magical High Quick Cast (15 seconds) Cast speed x3.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
  • Summoning Rank Boost (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
Brave Command: Giant's Roar
Condition: Earth | School: Summoning
LevelTypeTargetElementTimeEffects
0 SUM Single enemy Earth 1.65 One single attack (7.92)
1 SUM Single enemy Earth 1.65 One single attack (12.00) capped at 99999
2 SUM Single enemy Earth 1.65 One single attack (20.80) capped at 99999, Summoning smart ether 1 to the user
3 SUM Single enemy Earth 1.65 One single attack (35.00) capped at 99999, Summoning smart ether 1 to the user
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Quick Cast (15 seconds) Cast speed x2.00
  • Brave Mode (15 seconds) Replaces the Attack command
Past and Present AOSB1 SUM 79.50 Water, Earth, Holy 2.50 Three single attacks (26.50 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Tidal Flood Summoning SUM Single enemy Magical 7.85 Water, NE 0.01 Five single attacks (1.57 each), minimum damage 1100
  • DEF and MAG +30% (25 seconds) DEF and MAG +30%
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Tidal Flood Follow-Up (15 seconds) Casts Tidal Flood after using a Water ability, smart ether 2 when removed
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Magical Quick Cast 2 (2 turns) Cast speed x2.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
Gift of the Eidolon Queen Summoning SUM Single enemy Water, Holy 1.65 Two single attacks (4.28 each), minimum damage 1100, smart ether 1 to the user
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • MAG and RES +30% (25 seconds) MAG and RES +30%
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
Eidolon Emissary OSB1 SUM 37.00 Earth, Water, Holy 2.50 One single attack (37.00) capped at 99999, minimum damage 1100
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Gaia's Strike Summoning SUM Single enemy Earth, NE 1.65 Four single attacks (2.24 each), minimum damage 1100
Gaia's Fury Summoning SUM All enemies Earth, NE 1.65 Two group attacks (3.14 each), minimum damage 1100
  • Haste ATB speed x2.00
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Instant KO (25 seconds) Causes [KO] when set
  • DEF +50% (25 seconds) DEF +50%
  • Physical Blink 2 Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
Summon Eidolon II SB1 SUM 7.17 Ice 3.00 One group attack (7.17), minimum damage 1050
Summon Eidolon I Default SUM 0.98 - 3.00 One group attack (0.98), minimum damage 100