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Cecil (Paladin)

IV

Ability Schools

Combat ★★★★★★
Knight ★★★★★★
Support ★★★
White Magic ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Paladin Force (HA1) Knight NAT Holy Five single hybrid attacks (1.10 or 3.55 each), restores 2000 HP to the lowest HP% ally
Saint's Fall (HA2) White Magic NAT Holy Six single hybrid attacks (1.10 or 3.55 each)

Soul Breaks (38)

NameTierTypeElementTimeEffects
  • DEF and RES +20% (20 seconds) DEF and RES +20%
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
Radiant Wings SB PHY Holy 2.75 Three single attacks (1.60 each)
Saint's Fall SSB PHY Holy 2.50 Three single attacks (2.63 each)
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Blessed Weapon Combat PHY Single enemy Holy 1.65 One single attack (2.30), restores HP (60) to the user
Sacred Circle Combat PHY All enemies Holy 1.65 Two group attacks (0.79 each)
  • Haste ATB speed x2.00
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Arc of Light OSB PHY Holy, NE 2.50 One single ranged attack (12.00) capped at 99999
  • HP Stock (6000) Automatically restores HP, up to 6000 HP, removed when that amount is reached
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Paladin EX Mode (15 seconds) DEF +100%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Paladin's Charge Knight PHY Single enemy Holy, NE 1.65 3/4/5 single attacks (0.58 each) if the user has taken 3/7 attacks
  • RES +100% (20 seconds) RES +100%
  • Haste ATB speed x2.00
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Holy Devastation AOSB PHY Holy 2.50 Three single attacks (8.00 each) capped at 99999
  • DEF and RES +200% (25 seconds) DEF and RES +200%
  • Lunarian EX Mode (15 seconds) ATK and DEF +30%, restores 1500 HP to all allies in the front row after using a Knight ability
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
Brave Command: Searchlight
Condition: Knight | School: Knight
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Holy 1.65 One single attack (1.92)
  • HP Stock (1000) Automatically restores HP, up to 1000 HP, removed when that amount is reached
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
  • HP Stock (4000) Automatically restores HP, up to 4000 HP, removed when that amount is reached
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Knight +30% Boost (15s) (15 seconds) Knight abilities deal 30% more damage
  • Brave Mode (15 seconds) Replaces the Attack command
  • Attach Holy Stacking (25 seconds) Allow to stack Attach Holy, up to Attach Holy 3
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Knight High Quick Cast (15 seconds) Cast speed x3.00 for Knight abilities
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Awoken Holy (15 seconds) Holy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 75% Damage Reduction Barrier 3 Reduces damage taken by 75% for the next three attacks
  • 50% Damage Reduction Barrier 2 Reduces damage taken by 50% for the next two attacks
  • Attach Holy Stacking (25 seconds) Allow to stack Attach Holy, up to Attach Holy 3
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Saintly Duel Follow-Up (15 seconds) Casts Saintly Duel after using a Holy ability
Chain of Light CSB NAT 2.50 Activates Holy Chain (max 99, field +20%)
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Holy Ability +30% Boost 1 (1 turn) Holy abilities deal 30% more damage
Healing Force White Magic Holy WHT All allies 1.65 Restores HP (25)
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Sacred Edge Follow-Up (15 seconds) Casts Sacred Edge 1 after using Mighty Force, casts Sacred Edge 2 after using Healing Force
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Instant Cast 1 (1 turn) Instant cast speed
Sacred Charge LBO NAT Holy 2.50 Four single hybrid attacks (1.00 or 3.17 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF/RES, 100% additional critical chance
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
NAT Holy, NE 2.50 Twenty single hybrid attacks (1.00/1.10/1.20 or 3.20/3.55/3.91 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00 or 35.15/38.67/42.18) capped at 99999 at Soul Shift level 0/1/2, removes Arcane Dyad Empowered: Cecil (Paladin) from the user
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Cecil (Paladin) Keeps track of the number of uses of Soul Shift (0~2), removed after using Soul Shift two times
  • Soul Shift Damage Tracker Increases Soul Shift level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cecil (Paladin)]
  • Soul Shift Level Keeps track of Soul Shift level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Cecil (Paladin)]
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Weakness +9% Boost (15s) (15 seconds) Increases damage dealt by 9% when exploiting elemental weaknesses
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Holy (15 seconds) Holy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • Buff Holy 20% (15s) (15 seconds) Increases Holy damage dealt by 20%, cumulable
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Holy Mode II (Cecil (Paladin)) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 1 additional time, instant cast speed for Holy attacks, casts Dual Light Barrier after using Holy attacks
  • Dual Awoken Holy Mode I (Cecil (Paladin)) (15 seconds) Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Holy abilities after casting 1/2/3+ Holy abilities
  • Critical Chance +50% (25s) (25 seconds) Critical chance +50% (additive with other critical chance sources)
  • DEF and MND +30% (25s) (25 seconds) DEF and MND +30%
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Holy Mode I (Cecil (Paladin)) (15 seconds) Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Holy abilities after casting 1/2/3+ Holy abilities
  • Holy Resonance +5% Boost (15 seconds) Holy abilities deal 5% more damage
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Burst Mode: IV (15 seconds) Grants [Buff Prismatic 10% (15s)] to all allies after a IV ally uses an elemental attack, triggers only once per element, removed after triggering three times
  • Instant Cast 1 (1 turn) Instant cast speed
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Paladin Force+ Knight NAT Single enemy Holy 1.65 Five single attacks (1.20/1.25 or 3.87/4.02 each) capped at 9999/19999 after 0-2/3+ uses
Saint's Fall+ White Magic ? Single enemy Holy 1.65 Six single hybrid attacks (? or ? each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Cecil (Paladin) (Holy) Increases [Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks and BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Holy abilities trigger 1 additional time, casts Spirit Attack: Cecil (Paladin) after using a Holy ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Holy Mode II (Cecil (Paladin)) 2 (1 turn) Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Holy abilities, casts Dual Holy Dive after using Holy abilities, grants [Quick Cast 3] to the user after using Holy abilities
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Holy Mode I (Cecil (Paladin)) 2 (15 seconds) Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 2 additional times, casts Dual Paladin Dive after using Holy abilities (max 2)
  • Holy Resonance +5% Boost (15 seconds) Holy abilities deal 5% more damage
  • Holy Ability +50% Boost 2 (2 turns) Holy abilities deal 50% more damage
  • Chain Force Mode: Cecil (Paladin) (Holy) (15 seconds) Casts Holy Guidance: Cecil (Paladin) after a Holy Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Saint Smash Knight Holy NAT Single enemy Holy, NE 1.65 Six single hybrid attacks (0.90 or 3.10 each), restores 500 HP to the lowest HP% ally
  • ATK and MND +30%, DEF +25% (8s) (8 seconds) ATK and MND +30%, DEF +25%
  • Holy Ability +30% Boost 3 (3 turns) Holy abilities deal 30% more damage
  • Holy Ability +30% Boost 1 (1 turn) Holy abilities deal 30% more damage
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 3 (3 turns) Increase ATB charge speed by x9999999
  • Instant Cast 3 (3 turns) Instant cast speed
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Cecil (Paladin) (Holy) Holy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Divine Might: Cecil (Paladin) (Holy) OZSB NAT Holy 2.50 Seven single hybrid attacks (2.60/2.80/2.90/3.00 or 9.00/9.80/10.20/10.80 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 or 32.70 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Holy abilities equipped on allies/5+ Holy Abilities equipped on allies and 2+ allies with Attach Holy
  • Chain Force Mode: Cecil (Paladin) (15 seconds) Casts Kindred Guidance: Cecil (Paladin) after using a Holy ability, removed after triggering three times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Master Mode: Cecil (Paladin) Casts Star Strike: Cecil (Paladin) every 2s (max 5), grants Damage Cap +10000/+20000/+30000/+40000/+50000 after 1/2/3/4/5 chases, casts North Star:Saint Thruster after 15s, removed if user hasn't Master Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Paladin Force+ Knight NAT Single enemy Holy 1.65 Five single attacks (1.20/1.25 or 3.87/4.02 each) capped at 9999/19999 after 0-2/3+ uses
Saint's Fall+ White Magic ? Single enemy Holy 1.65 Six single hybrid attacks (? or ? each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Cecil (Paladin) Increases [Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks and BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Holy abilities trigger 1 additional time, casts Spirit Attack: Cecil (Paladin) II after using a Holy ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode (15 seconds) Grants Accel Mode
  • Accel Mode: Cecil (Paladin) (Holy) Holy abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts Roaring Cecil (Paladin) after using Holy abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
War-Awoken Cosmos Luster TASB NAT 0.01 Tactical Awoken Mode, +500 ATK & +500 MND to user Tactical Awoken Mode: Holy Ability Boost, Triplecast Holy, Unlimited Holy Hones, Cap Break Level 1 to Holy Abilities, Holy Ability Damage +30% & 20% DEF/RES Pierce to Holy Abilities; Ends after using 8 Holy abilities TP Max: AOE Holy/NE hybrid attack at True Cap Break Level 1
War-Awoken Cosmos Luster (Weapon Skill) TASB NAT Holy, NE 0.01 Single-target Holy/NE piercing hybrid attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Holy Abilities, and Weapon Skill Blue/Gold with at least Lv.0/2 En-Holy WS Blue: Lv.2 En-Holy Stack to user WS Gold: During Tactical Awoken Mode, Surging Power (max 30%) & Quick Holy to user
Soul Drive: Cecil (Paladin) LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode