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Cecil (Dark Knight)

IV

Ability Schools

Combat ★★★★★★
Darkness ★★★★★★
Heavy ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Darkness (HA1) Darkness PHY Dark Six group ranged attacks (0.99~1.18 scaling with targets), damages the user for 10% max HP
Shadowbringer (HA2) Darkness PHY Dark Five single attacks (1.10 each), grants [Buff Dark 10% (15s)] to the user every second activation

Soul Breaks (31)

NameTierTypeElementTimeEffects
Blood Weapon Default PHY - 2.75 One single attack (1.60), heals the user for 25% of the damage dealt
Darkness SB PHY Dark 2.75 One group ranged attack (3.20), damages the user for 10% max HP
Dark Cannon SB PHY Dark 2.75 One single ranged attack (5.20), damages the user for 10% max HP
  • ATK +35% (25 seconds) ATK +35%
Shadowbringer SSB PHY - 2.50 Six single attacks (1.53 each), damages the user for 30% max HP
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Onyx Wave Darkness PHY Single enemy Dark, NE 1.65 Four single attacks (0.54 each), ATK increases as HP decreases
Nightfall Darkness PHY All enemies Dark, NE 1.65 Two group attacks (1.00 each), damages the user for 10% max HP
  • ATK and RES +30% (25 seconds) ATK and RES +30%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Evil Blade OSB PHY Dark, NE 2.50 One single attack (10.75/11.50/13.00/15.00/17.00) capped at 99999 if the user's HP is below 80/50/20/6%
Nightmare Blade AOSB PHY Dark 2.50 Three single attacks (8.00 each) capped at 99999
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Red Wings EX Mode ATK +30%, cast speed x3.00 for Darkness abilities, Darkness abilities trigger 1 additional time, removed if the character doesn't have any Stoneskin
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
  • Darkness Rank Boost (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Shadow Slice Darkness PHY Single enemy Dark, NE 1.65 Four single attacks (0.54 each)
  • Darkness +15% Boost 3 (3 turns) Darkness abilities deal 15% more damage
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Evil Blade Follow-Up (15 seconds) Casts Evil Blade after using two Darkness abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Darkness +30% Boost 1 (1 turn) Darkness abilities deal 30% more damage
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Shadow Chaser Follow-Up Casts Shadow Chaser after using Shadow Drive, removed if user hasn't Synchro Mode
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Instant Cast 1 (1 turn) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Dark, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Job Change level 0/1/2, removes Arcane Dyad Empowered: Cecil (Dark Knight) from the user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Cecil (Dark Knight) Keeps track of the number of uses of Job Change (0~2), removed after using Job Change two times
  • Job Change Damage Tracker Increases Job Change level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cecil (Dark Knight)]
  • Job Change Level Keeps track of Job Change level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Cecil (Dark Knight)]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Evil Smash Darkness Darkness PHY Single enemy Dark, NE 1.65 Six single attacks (0.86/0.89/0.92/0.95 each) scaling with activations, damages the user for 25%/15%/5%/5% max HP scaling with activations
  • Darkness +30% Boost 1 (1 turn) Darkness abilities deal 30% more damage
  • ATK and DEF +30% (8s) (8 seconds) ATK and DEF +30%
  • Darkness +30% Boost 3 (3 turns) Darkness abilities deal 30% more damage
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 3 (3 turns) Increase ATB charge speed by x9999999
  • Instant Cast 3 (3 turns) Instant cast speed
Abyssal Onslaught LBO PHY Dark 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Darkness Mode II (Cecil (Dark Knight)) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time, instant cast speed for Darkness abilities, critical chance =100%
  • Dual Awoken Darkness Mode I (Cecil (Dark Knight)) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities, Darkness abilities deal 10%/20%/30% more damage if the user has suffered 4000/8000/12000+ recoil damage
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Darkness Mode I (Cecil (Dark Knight)) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities, Darkness abilities deal 10%/20%/30% more damage if the user has suffered 4000/8000/12000+ recoil damage
  • Darkness Resonance +5% Boost (15 seconds) Darkness abilities deal 5% more damage
  • Buff Dark 10% (5s) (5 seconds) Increases Dark damage dealt by 10%, cumulable
  • Buff Dark 20% (5s) (5 seconds) Increases Dark damage dealt by 20%, cumulable
  • Buff Dark 30% (5s) (5 seconds) Increases Dark damage dealt by 30%, cumulable
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Instant Cast 1 (1 turn) Instant cast speed
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Darkness+ Darkness PHY Single enemy Dark 1.65 Six single attacks (1.30 each) capped at 9999/19999 after 0-2/3+ uses and damages the user for 10% max HP
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Cecil (Dark Knight) (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Dark abilities trigger 1 additional time, casts Spirit Attack: Cecil (Dark Knight) (Dark) after using a Dark ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Chain Force Mode: Cecil (Dark Knight) (Dark) (15 seconds) Casts Dark Guidance: Cecil (Dark Knight) after a Dark Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Red Wings of Baron Mode (3 turns) Instant cast speed, critical chance =100%, Dark attacks deal 50% more damage
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Divine Might: Cecil (Dark Knight) (Dark) OZSB PHY Dark 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Dark abilities equipped on allies/5+ Dark Abilities equipped on allies and 2+ allies with Attach Dark
  • Soul Drive Mode: Cecil (Dark Knight) Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, increases the damage/healing cap by 10000 for Soul Breaks, Soul Breaks deal 50% more damage, grants [Instant ATB 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Starry Omega Blade MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
War-Awoken Eclipse Blade TASB NAT 0.01 Tactical Awoken Mode & +500 ATK to user Tactical Awoken Mode: Dark Ability Boost, Triplecast Dark, Unlimited Dark Hones, Cap Break Level 1 to Dark Abilities, Dark Ability Damage +30% & ATB Speed x1.1 to Dark Abilities; Ends after using 8 Dark abilities TP Max: AOE Dark/NE physical attack at True Cap Break Level 1
War-Awoken Eclipse Blade (Weapon Skill) TASB PHY Dark, NE 0.01 Single-target Dark/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Dark Abilities, and Weapon Skill Blue/Gold with at least Lv.0/2 En-Dark WS Blue: Lv.2 En-Dark Stack to user WS Gold: During Tactical Awoken Mode, Hand of Vengeance (max 50%) & Quick Dark to user
Super Flash (Cecil (Dark Knight)) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using a Dark ability, grants Dark Ability Damage +30% for 3 turns to user (max 1 chase)