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Ingus

III

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Ability Schools

Combat ★★★★
Knight ★★★★★★
Support ★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Titan's Blade (HA1) Knight PHY Earth 1.65 90 Four single attacks (1.00 each), grants [Buff Earth 10% (15s)] to all allies every third activation
Oathsworn Espada (HA2) Knight PHY Earth 1.65 90 Six single attacks (1.05/1.10/1.15 each) at 0/1000/4500 DEF

Legend Materia (8)

NameLensableEffect
Gaia's Champion (LM1) Knight abilities deal 15% more damage
Grim Protector (LM2) ATK +3% for each hit taken by damaging attacks, up to +50%
Loyal Heart (LMR1) 25% chance to reduce damage taken by 30% when equipping a shield or heavy armor
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Stoic Knight (LMR3) 25% chance to cast an ability (PHY: single, 3x 0.42 physical Earth/NE, restores 1500 HP to the lowest HP% ally) after using a Knight ability
Hidden Feelings (LMR4) 25% chance to dualcast Knight abilities
  • Quick Cast (15 seconds) Cast speed x2.00
Bravery: Ingus (Earth) (LMR++1) 100% chance to Dualcast every 3rd Earth ability & Earth Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (35)

NameTierTypeMultiplierElementTimeEffects
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Destruction: Ingus Knight PHY Single enemy Physical 5.40 Earth, NE 0.01 Six single attacks (0.90 each).
  • Buster Mode Enables Buster Soul Break's Break Arte
  • Buster Chase Mode: Ingus (15 seconds) Triggers [Destruction: Ingus] when using Earth abilities (max 5)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Earth with Secondary Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 5, up to Attach Earth 5
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Earth Damage Cap +20000 (Tactical) Increases the damage/healing cap for Earth attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Earth 125% ATB Quick Cycle (Tactical) Grants [125% ATB 1] after using a Earth ability, removed if the user hasn't [Tactical Awoken Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Earth Ability +50% Boost (Tactical) Earth abilities deal 50% more damage, removed if the character hasn't [Tactical Awoken Mode]
  • Dualcast Earth (Tactical) 4 (4 turns) Earth abilities trigger an additional time;
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode: Ingus Earth abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, triggers [111% ATB 1] after using Earth abilities while in Tactical Awoken Mode; removed if the character hasn't [Tactical Awoken Mode]
  • ATK +500 (25s) (Tactical) (25 seconds) ATK +500
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Accel Mode (15 seconds) Grants Accel Mode
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode: Ingus Earth abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, instant cast for Earth abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode: Ingus Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Haste ATB speed x2.00
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
Dual Shift
TypeElementTimeEffects
  • ATK and MND +15%, DEF and RES +25% (8s) (8 seconds) ATK and MND +15%, DEF and RES +25%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Earth Mode II: Ingus v2 (1 turn) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Earth abilities, casts Dual Sasune Call after using an Earth ability (max 1)
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Earth Mode I: Ingus v2 (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, cast speed x2.00 for Earth abilities
  • Knight Resonance +3% Boost (15 seconds) Knight abilities deal 3% more damage
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Buff Earth 10% (15s) (15 seconds) Increases Earth damage dealt by 10%, cumulable
Oathsworn Espada+ Knight PHY Single enemy Earth 1.65 Six single attacks (1.15/1.20/1.25 each at 0/1000/4500 DEF, 1.20/1.25/1.30 each at 0/1000/4500 DEF) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Earth Ability Quick Cast 1 (1 turn) Cast speed x2.00 for Earth abilities
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • 10% Damage Reduction Barrier 1 Reduces damage taken by 10% for the next attack
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • 10% Damage Reduction Barrier 1 Reduces damage taken by 10% for the next attack
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Ingus Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Ingus when any Damage Reduction Barrier is removed (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Buff Earth 10% (5s) (5 seconds) Increases Earth damage dealt by 10%, cumulable
  • Buff Earth 20% (5s) (5 seconds) Increases Earth damage dealt by 20%, cumulable
  • Buff Earth 30% (5s) (5 seconds) Increases Earth damage dealt by 30%, cumulable
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Instant Cast 1 (1 turn) Instant cast speed
Titan Impact LBO1 PHY 40.00 Earth, NE 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Earth Mode II (Ingus) (3/3/2/1/0 turns (Dual Shift)) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, instant cast speed for Earth abilities, grants [Damage Cap +10000 3] to all other allies that have any Attach Earth after using Earth abilities (max 1)
  • Dual Awoken Earth Mode I (Ingus) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times
  • Solid Guardian Grants [50% Damage Reduction Barrier 1] to all allies when any Damage Reduction Barrier is removed, removed after triggering two times, grants [Buff Earth 20% (15s)] to all allies when removed, removed if the character hasn't [Dual Awoken Earth Mode I (Ingus)]
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Earth Mode I (Ingus) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
  • Solid Guardian Grants [50% Damage Reduction Barrier 1] to all allies when any Damage Reduction Barrier is removed, removed after triggering two times, grants [Buff Earth 20% (15s)] to all allies when removed, removed if the character hasn't [Dual Awoken Earth Mode I (Ingus)]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • 40% Damage Reduction Barrier 1 Reduces damage taken by 40% for the next attack
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Knight's Espada Knight PHY Single enemy Physical 3.52 Earth, NE 0.01 One single attack (3.52) capped at 99999, 100% hit rate
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • PHY +30% Boost 3 (3 turns) PHY attacks deal 30% more damage
  • Damage Cap +10000 3 (3 turns) Increases the damage/healing cap by 10000
  • Fealty Mode Casts Knight's Espada after using a Earth ability, removed after triggering three times, removed if the character hasn't [Synchro Mode]
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Ingus Keeps track of the number of uses of Apex Devout Soul (0~2), removed after using Apex Devout Soul two times
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Ingus Keeps track of the number of uses of Apex Devout Soul (0~2), removed after using Apex Devout Soul two times
  • Apex Devout Soul Damage Tracker Increases Apex Devout Soul level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Ingus]
  • Apex Devout Soul Level Keeps track of Apex Devout Soul level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Ingus]
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • Monolith Sword (15 seconds) Grants [Earth Ability +30% Boost 1] to all allies after using two Earth abilities
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Titanic Rush Knight Earth PHY Single enemy Earth, NE 1.65 Six single attacks (0.90 each)
  • Earth Ability +30% Boost 3 (3 turns) Earth abilities deal 30% more damage
  • 40% Damage Reduction Barrier 1 Reduces damage taken by 40% for the next attack
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Escort Mode (15 seconds) Restores 1500 HP and grants [40% Damage Reduction Barrier 1] to all allies when any Damage Reduction Barrier is removed, removed after triggering four times
Titanic Bash AOSB1 PHY 24.00 Earth 2.50 Three single attacks (8.00 each) capped at 99999
Gaia Sword Glint1 PHY 3.12 Earth, NE 0.01 Six single attacks (0.52 each), restores 1500 HP to all allies
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Earth Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Earth damage capped at 9999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Titan Strike Knight PHY Single enemy Physical 2.04 Earth, NE 0.01 4/5/6 single attacks (0.34 each) at 798/2736 DEF, 100% hit rate
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Titan Strike Follow-Up (15 seconds) Casts Titan Strike after using a Knight ability
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Knight +15% Boost 3 (3 turns) Knight abilities deal 15% more damage
  • ATK and DEF +50% (20 seconds) ATK and DEF +50%
  • Earth Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Earth damage capped at 9999
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
Titan's Blade SSB2 PHY 7.68 Earth, NE 2.50 Eight single attacks (0.96 each), [ATK and MAG -50%] for 25 seconds
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • Haste ATB speed x2.00
  • Oathsworn Espada (25 seconds) ATK and DEF +30%
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)