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Luneth

III

Ability Schools

Celerity ★★★★★★
Combat ★★★★★★
Darkness ★★★★★★
Dragoon ★★★★★★
Spellblade ★★★★★★
Support ★★★★

Hero Abilities

NameSchoolTypeElementEffects
Jump (III) (HA1) Dragoon PHY Wind Six single ranged jump attacks (1.10 each)
Heavenly Gust (HA2) Dragoon PHY Wind Three single ranged jump attacks (1.00 each), grants [Instant Cast 1] to the user

Soul Breaks (27)

NameTierTypeElementTimeEffects
  • ATK +35% (25 seconds) ATK +35%
  • Advance (25 seconds) ATK +150%, DEF -50%
  • Stun (1 second) Resets ATB when set
  • DEF +50% (25 seconds) DEF +50%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Stun (1 second) Resets ATB when set
  • Hailstorm (20 seconds) ATK +30%, RES -30%
  • Stun (1 second) Resets ATB when set
  • Haste ATB speed x2.00
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Heavenly Gust OSB PHY Wind, NE 2.50 One single ranged jump attack (11.20~14.50 scaling with Wind attacks used) capped at 99999
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Windborn EX Mode (15 seconds) ATK +30%, grants [High Quick Cast 1] after using a Wind ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Storm of Blades AOSB PHY Wind 2.50 Twenty single ranged attacks (0.55 each), followed by one single ranged attack (8.00) capped at 99999
  • Attach Wind Stacking (25 seconds) Allow to stack Attach Wind, up to Attach Wind 3
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Wind Drain (15 seconds) Restores HP for 10% of the damage dealt with Wind attacks
  • Gale Spear Follow-Up (15 seconds) Casts Gale Spear after using a Wind ability
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Awoken Wind (15 seconds) Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • No Air Time (15 seconds) Changes air time to 0.01 seconds
  • Dragoon High Quick Cast (15 seconds) Cast speed x3.00 for Dragoon abilities
  • Jump +30% Boost (15s) (15 seconds) Jump attacks deal 30% more damage
  • ATK +50% (25 seconds) ATK +50%
Tempest Dash LBO PHY Wind 2.50 Five single ranged attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Weakness +9% Boost (15s) (15 seconds) Increases damage dealt by 9% when exploiting elemental weaknesses
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Wind (15 seconds) Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Blast Lance Follow-Up (15 seconds) Casts Blast Lance after using two Wind abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Tempest Leap Dragoon Wind PHY Single enemy Wind, NE 1.65 Six single ranged jump attacks (0.90 each)
Spear Squall Celerity Wind PHY Single enemy Wind, NE 0.01 Three single attacks (0.90 each)
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Strong Heart Mode (15 seconds) After using Spear Squall three times, grants [Wind Ability +30% Boost 3], [Dualcast Wind 3] and [Instant Cast 3], grants [Damage Cap +10000 3] if 2+ III allies are alive, removed after triggering
  • Limit Break Gauge +250 Grants 250 LB points when set
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Gale Leap Uses Keeps track of the number of uses of Gale Leap (0~2)
  • Instant Cast 1 (1 turn) Instant cast speed
  • 100% Critical 1 (1 turn) Critical chance =100%
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dragon's Tornado (15 seconds) Grants [Dragon's Tornado 10% Boost]/[Dragon's Tornado 20% Boost]/[Dragon's Tornado 30% Boost]/[Dragon's Tornado 40% Boost]/[Dragon's Tornado 50% Boost] to the user after a ally uses 1/2/3/4/5+ Dragoon abilities
  • Dragon's Tornado Damage Cap (15 seconds) Grants [Damage Cap +10000 1] to the user after another ally uses a Dragoon ability
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Wind, NE 2.50 Twenty single ranged attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged attack (10.00/11.00/12.00) capped at 99999 at Apex Eternal Wind level 0/1/2, removes Arcane Dyad Empowered: Luneth from the user
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Luneth Keeps track of the number of uses of Apex Eternal Wind (0~2), removed after using Apex Eternal Wind two times
  • Apex Eternal Wind Damage Tracker Increases Apex Eternal Wind level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Luneth]
  • Apex Eternal Wind Level Keeps track of Apex Eternal Wind level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Luneth]
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Burst Mode: III (15 seconds) Grants [Buff Prismatic 10% (15s)] to all allies after a III ally uses an elemental attack, triggers only once per element, removed after triggering three times
  • Instant Cast 1 (1 turn) Instant cast speed
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Jump (III)+ Dragoon PHY Single enemy Wind 1.65 Six single ranged jump attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Luneth (Wind) Increases [Wind Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Wind abilities trigger 1 additional time, casts Spirit Attack: Luneth (Wind) after using a Wind ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Wind Mode II (Luneth) (1 turn) Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 1 additional time, instant cast speed for Wind abilities, casts Dual Eternal Wind after using Wind abilities
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Wind Mode I (Luneth) (15 seconds) Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50/75%/100% for equipped Wind abilities after casting 1/2/3+ Wind abilities
  • Wind Resonance +5% Boost (15 seconds) Wind abilities deal 5% more damage
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Radiant Storm of Blades CASB PHY Wind, NE 2.50 7 single-target ranged physical attacks (0.90 each) capped at 19999, En-Wind, En-Wind Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Wind Ability Boost, Dualcast Wind, Zero Hone Cost to Wind Abilities & 25% DEF/RES Pierce
Roaring Spear Squall ASB PHY Wind, NE 0.01 5 single-target ranged physical attacks (0.80 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Wind Ability High Boost & chases Wind abilities with 4 single-target Wind/NE ranged physical attacks (0.60 each), Wind Damage +10% for 5 seconds to party
Starry Whirlwind Blades MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Wind/NE ranged physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Wind/NE ranged physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Soul Drive: Luneth LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode