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Leon

II

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Ability Schools

Black Magic ★★★
Combat ★★★★★★
Darkness ★★★★★★
Knight ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Darkness Breaker (HA1) Darkness PHY Dark 1.65 90 Six single attacks (1.10 each)

Legend Materia (5)

NameLensableEffect
Past Sins (LM1) Increases Dark damage dealt by 10%
Penance (LM2) ATK +2% for each hit dealt with PHY attacks that deal Dark damage, up to +50%
Dark Bloom (LMR1) 25% chance to dualcast Darkness abilities
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00

Soul Breaks (27)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Attach Dark 2 with Stacking (25 seconds) Increase Attach Dark Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Critical Damage +50% 3 (3 turns) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Leon Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Chain Force Mode: Leon (15 seconds) Casts Kindred Guidance: Leon after a II Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Divine Might: Leon OZSB1 PHY 51.20 Dark 2.50 Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-1/2-3/4/5 II allies
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Darkness Breaker+ Darkness PHY Single enemy Dark 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • PHY +15% Boost 3 (3 turns) PHY attacks deal 15% more damage
  • Damage +30% Boost 3 (3 turns) Increases damage dealt by 30%
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Leon Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Dark abilities trigger 1 additional time, casts Spirit Attack: Leon after using a Dark ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Physical Quick Cast (15 seconds) Cast speed x2.00 for PHY attacks
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
  • Oathsworn Espada (25 seconds) ATK and DEF +30%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Darkening Rose LBO1 PHY 40.00 Dark 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Leon Keeps track of the number of uses of False-Hearted Knight (0~2), removed after using False-Hearted Knight two times
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Leon Keeps track of the number of uses of False-Hearted Knight (0~2), removed after using False-Hearted Knight two times
  • False-Hearted Knight Damage Tracker Increases False-Hearted Knight level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Leon]
  • False-Hearted Knight Level Keeps track of False-Hearted Knight level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Leon]
Dual Shift
TypeElementTimeEffects
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Darkness Mode II (Leon) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time, instant cast speed for Darkness abilities, grants [40% Damage Reduction Barrier 1] to all allies after using Darkness abilities, causes [Imperil Prismatic 10% (15s)] after using Darkness abilities if the combined number of FF2 allies and non-FF2 allies with any Attach Dark is 4+
  • Dual Awoken Darkness Mode I (Leon) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities
  • Prismatic Ability +30% Boost 3 (3 turns) Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark and Poison abilities deal 30% more damage
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Darkness Mode I (Leon) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities
  • Darkness Resonance +5% Boost (15 seconds) Darkness abilities deal 5% more damage
  • 40% Damage Reduction Barrier 2 Reduces damage taken by 40% for the next two attacks
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Treacherous Darkspear Darkness Dark PHY Single enemy Dark, NE 1.65 Six single attacks (0.90 each)
  • Damage Cap +10000 1 (1 turn) Increases the damage/healing cap by 10000
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • PHY +15% Boost 3 (3 turns) PHY attacks deal 15% more damage
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • PHY +30% Boost 3 (3 turns) PHY attacks deal 30% more damage
  • Instant Cast 1 (1 turn) Instant cast speed
  • Magical +30% Boost 3 (3 turns) Magical attacks deal 30% more damage
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dark Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Dark damage capped at 9999
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Knight in the Dark (15 seconds) Grants [40% Damage Reduction Barrier 1] to all allies after using a Darkness ability
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • HP Stock (6000) Automatically restores HP, up to 6000 HP, removed when that amount is reached
Brave Command: Corrupt Blade
Condition: Dark | School: Darkness
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Dark 1.65 One single attack (1.92)
1 PHY Single enemy Dark 1.65 One single attack (3.85) capped at 99999, damages the user for 25% max HP, [DEF -30%] for 15 seconds
2 PHY Single enemy Dark 1.65 One single attack (7.70) capped at 99999, damages the user for 25% max HP, [DEF -30%] for 15 seconds
3 PHY Single enemy Dark 1.65 One single attack (12.00) capped at 99999, damages the user for 25% max HP, [DEF and RES -70%] for 8 seconds
  • Quick Cast (15 seconds) Cast speed x2.00
  • Brave Mode (15 seconds) Replaces the Attack command
Soul of Darkness AOSB1 PHY 24.00 Dark 2.50 Three single attacks (8.00 each) capped at 99999
  • HP Stock (6000) Automatically restores HP, up to 6000 HP, removed when that amount is reached
  • Darkness +30% Boost (15s) (15 seconds) Darkness abilities deal 30% more damage
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Blood Spoils Darkness PHY Single enemy Dark 1.65 One single attack (2.30), heals the user for 20% of the damage dealt
  • Hailstorm (20 seconds) ATK +30%, RES -30%
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Confuse (30 seconds) Forces default action (Attack for characters), affects targeting (single: 50% random enemy, 50% random ally; group: 50% all enemies, 50% all allies), resets ATB when set or removed, removed upon taking damage by PHY attacks