| | Name | Tier | Type | Multiplier | Element | Time | Effects |
| ▶ |
 |
Soul Drive: Meia |
LBSD1 |
NAT |
- |
|
0.01 |
[Soul Drive Mode] & [Instant ATB 1] to user
[Soul Drive Mode]: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants [Instant ATB 1] to user after casting SB, removes [Soul Drive Mode] |
-
Soul Drive Mode
(15 seconds)
After the duration expires, the status is removed only after the character takes an action
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Burst Break: Meia (Break Arte) |
Buster1 |
BLK |
- |
Water, NE |
0.01 |
Water/NE Overflow magic attack, [Instant ATB 1] to user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Burst Break: Meia (Break Glint) |
Buster1 |
BLK |
- |
Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, Poison, NE |
0.01 |
Single-target Prismatic/NE Overflow magic attack, En-Water Super Stack, Burst Strike & [Instant ATB 1] to user
Burst Strike: After using Water abilities, chases with 6 single-target Water/NE magic attacks (max 5 chases) |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
|
War-Awoken Raging Flood (Weapon Skill) |
TASB1 |
BLK |
31.00 |
Water, NE |
0.01 |
One single piercing attack (31.00) capped at 199,999. Grants [Water Damage Cap +20000 (Tactical)], [Water Ability DEF and RES 30% Piercing (Tactical)], [Instant ATB 1], [Instant Cast 1] to user, grants [Water Ability +60% Boost (Tactical)] to user if Level 2+ EnWater, grants [Attach Water 2 with Stacking] to user if not. |
-
Water Damage Cap +20000 (Tactical)
Increases the damage/healing cap for Water attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
-
Water Ability DEF and RES 30% Piercing (Tactical)
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Water Ability +60% Boost (Tactical)
Water abilities deal 60% more damage, removed if the character hasn't [Tactical Awoken Mode]
-
Attach Water 2 with Stacking
(25 seconds)
Increase Attach Water Level by 2 and increase Max Attach Element Level by 2, up to Attach Water 3
|
| ▶ |
 |
War-Awoken Raging Flood |
TASB1 |
NAT |
- |
|
0.01 |
Grants [Tactical Awoken Mode], [Tactical Awoken Mode: Meia], [MAG +500 (25s) (Tactical)] to user. |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
|
 |
TPMAX・Meia |
BLACK_MAGIC |
BLK |
All enemies |
Magical |
34.60 |
Water, NE |
0.01 |
One group attack (34.60) capped at 199,999. |
-
Tactical Awoken Mode
(25 seconds)
Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
-
Tactical Awoken Mode: Meia
Water abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, penetrate 20% DEF and RES; removed if the character hasn't [Tactical Awoken Mode]
-
MAG +500 (25s) (Tactical)
(25 seconds)
Mag +500
|
| ▶ |
 |
Continuous Flash: Meia (Water) |
Glint++1 |
NAT |
- |
|
0.01 |
Continuous Flash & [Instant ATB 1] to user
Continuous Flash: After using Water abilities, chases with 6 single-target Water/NE magic attacks |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Starry Onda Fiore |
MASB1 |
NAT |
- |
|
0.01 |
[Master Mode], [Instant ATB 1] & [Diffusion Barrier 1] to user
[Master Mode]: Cap Break Level 2, [Hero Boost] +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Water/NE magic attacks, [Hero Boost] +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Water/NE magic attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes [Master Mode] |
-
Master Mode
(16 seconds)
Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Diffusion Barrier 1
Prevents elemental diffusion once
-
Hero Boost
Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
|
| ▶ |
 |
Radiant Pallida Mors |
CASB1 |
BLK |
21.35 |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19,999. Grants [Crystal Force Mode], [Damage Cap +10000], [Crystal Force Mode: Meia (Water)] to user. Grants [Attach Water with Stacking]. |
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode: Meia (Water)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
|
| ▶ |
 |
Roaring Aberrant Witch |
ASB1 |
BLK |
13.00 |
Water, NE |
0.01 |
Five Single Attacks (2.60 each), grants [Accel Mode], [Accel Mode: Meia (Water)], [Instant ATB 1] and [Damage Cap +10000] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Roaring Meia |
Black Magic |
BLK |
Single Enemy |
Magical |
9.00 |
Water, NE |
0.01 |
Six single attacks (1.50 each), grants [Buff Water 10% (5s)] to the user |
-
Buff Water 10% (5s)
(5 seconds)
Increases Water damage dealt by 10%, cumulable
|
-
Accel Mode
(15 seconds)
Grants Accel Mode
-
Accel Mode: Meia (Water)
Water abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts Roaring Meia after using Water abilities, removed if the character hasn't [Accel Mode]
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Divine Might: Meia |
OZSB1 |
BLK |
153.20 |
Water |
2.50 |
Seven single attacks (8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single ranged piercing attacks (31.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ water abilities equipped on allies/5+ water abilities equipped on allies and 2+ allies with [Attach Water] |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
|
| ▶ |
 |
Zenith Surging Wave |
ZSB1 |
BLK |
21.35 |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [Attach Water 3 with Stacking], [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Meia] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Pallida Mors+ |
Black Magic |
BLK |
Single enemy |
Water |
1.65 |
Six single attacks (3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Spirit Attack: Meia |
Black Magic |
BLK |
Single enemy |
Magical |
7.50 |
Water, NE |
0.01 |
One single attack (7.50) capped at 99999, grants [Water Ability +30% Boost 3] to the user |
-
Water Ability +30% Boost 3
(3 turns)
Water abilities deal 30% more damage
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Meia
Increases [Water Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Water abilities trigger 1 additional time, casts Spirit Attack: Meia after using a Water ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
| ▶ |
 |
Incanto Azzurro |
Glint+2 |
NAT |
- |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
|
 |
Dia de Muerto |
LBO1 |
BLK |
120.00 |
Water |
2.50 |
Five single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES |
| ▶ |
 |
Woven Bond: Meia (Water) |
LBC1 |
BLK |
26.00 |
Water, NE |
0.01 |
Ten single attacks (2.60 each) capped at 19999, activates Water Chain (max 150, field +0%) or adds 25 to the current Water Chain maximum limit, grants [Chain Force Mode: Meia] and [Instant ATB 1] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Awoken Elan Vital |
DASB1 |
BLK |
21.35 |
Water, NE |
2.50 |
Seven single attacks (3.05 each) capped at 19999, grants [MAG and MND +50% (25s)], [Attach Water with Stacking], [Damage Cap +10000], [Dual Awoken Water Mode I (Meia)] and [Water Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Water Mode II (Meia)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Water Mode II (Meia)
(1 turn)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Water abilities, grants [Water Ability Instant Cast 3] and [Damage Cap +10000 3] to the user after using a Water ability
|
-
MAG and MND +50% (25s)
(25 seconds)
MAG and MND +50%
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Water Mode I (Meia)
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x2.00 for equipped Water abilities
-
Water Resonance +5% Boost
(15 seconds)
Water abilities deal 5% more damage
|
| ▶ |
 |
Farfall Nera |
AASB2 |
BLK |
22.50 |
Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Attach Water with Stacking], [Awoken Water], [Damage Cap +10000], [MAG and RES +30% (25s)] and [Farfall Nera] to the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Awoken Water
(15 seconds)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
MAG and RES +30% (25s)
(25 seconds)
MAG and RES +30%
-
Farfall Nera
(15 seconds)
Grants [Water +50% Boost 1] to the user after using two Water abilities
|
| ▶ |
 |
Fanatical Dance |
ADSB1 |
NAT |
- |
|
0.01 |
Grants [Attach Water with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Meia], [Fanatical Dance Ability Tracker] and [Fanatical Dance Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
| ▶ |
BLK |
Water, NE |
2.50 |
Twenty single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/41.52) capped at 99999 at Fanatical Dance level 0/1/2, removes [Arcane Dyad Empowered: Meia] from the user |
-
Arcane Dyad Empowered: Meia
Keeps track of the number of uses of Fanatical Dance (0~2), removed after using Fanatical Dance two times
|
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Meia
Keeps track of the number of uses of Fanatical Dance (0~2), removed after using Fanatical Dance two times
-
Fanatical Dance Ability Tracker
Increases Fanatical Dance level by 1 after using 5 or 8 Water abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Meia]
-
Fanatical Dance Level
Keeps track of Fanatical Dance level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Meia]
|
| ▶ |
 |
True Lux |
Glint+1 |
NAT |
- |
|
0.01 |
Grants [Attach Water with Stacking] and [Instant Cast 1] |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Blue Water Magic |
CSB1 |
NAT |
- |
|
0.01 |
Activates Water Chain (max 99, field +50%), grants [MAG +50%] for 25 seconds, grants [Buff Water 20% (15s)] |
-
MAG +50%
(25 seconds)
MAG +50%
-
Buff Water 20% (15s)
(15 seconds)
Increases Water damage dealt by 20%, cumulable
|
| ▶ |
 |
Primal Undine |
SASB1 |
BLK |
22.50 |
Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Attach Water 3 with Stacking], [Synchro Mode], [Damage Cap +10000] and [True Undine] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Water Surface |
Black Magic |
Water |
BLK |
Single enemy |
Water, NE |
1.65 |
Six single attacks (3.05 each), grants [Water Ability +30% Boost 1] to the user |
-
Water Ability +30% Boost 1
(1 turn)
Water abilities deal 30% more damage
|
| ▶ |
 |
Aberrant Witch |
Black Magic |
Water |
BLK |
Single enemy |
Water, NE |
1.65 |
Three single attacks (3.05 each), grants [Instant Cast 1] to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
True Undine
(15 seconds)
Grants [125% ATB (Synchro)]/[200% ATB (Synchro)] after using 1/2+ Water abilities
|
| ▶ |
 |
Megido Flood |
AASB1 |
BLK |
22.50 |
Water, NE |
2.50 |
Fifteen single attacks (1.50 each), grants [Water Radiant Shield: 75%] to all allies, grants [Attach Water], [Awoken Water] and [Damage Cap +10000] to the user |
-
Water Radiant Shield: 75%
(30 seconds)
Returns 75% of the damage taken to the attacker as Water damage capped at 9999
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Awoken Water
(15 seconds)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Fiat Lux |
Glint1 |
BLK |
7.50 |
Water, NE |
0.01 |
Six single attacks (1.25 each), grants [Attach Water Stacking] and [Attach Water] to the user |
-
Attach Water Stacking
(25 seconds)
Allow to stack Attach Water, up to Attach Water 3
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
|
| ▶ |
 |
Surging Wave |
USB1 |
BLK |
17.00 |
Water, NE |
2.50 |
Ten single attacks (1.70 each), grants [Attach Water], [Awash Follow-Up] and [Surging Wave 0] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
|
 |
Awash |
Black Magic |
BLK |
Single enemy |
Magical |
7.95 |
Water, NE |
0.01 |
Five single attacks (1.59 each) |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Awash Follow-Up
(15 seconds)
Casts Awash after using a Water ability
-
Surging Wave 0
(15 seconds)
Grants [Surging Wave 1] after using a Water ability, removed if the character hasn't [Awash Follow-Up]
|
|
 |
Fata Fiore |
AOSB1 |
BLK |
79.50 |
Water |
2.50 |
Three single attacks (26.50 each) capped at 99999 |
|
 |
Pallida Mors |
OSB1 |
BLK |
37.20 |
Water, NE |
2.50 |
One single attack (37.20) capped at 99999, 42.80 multiplier if exploiting elemental weakness |
| ▶ |
 |
Meia Sync |
Default |
NAT |
- |
|
2.50 |
[MAG +30%] for 25 seconds |
-
MAG +30%
(25 seconds)
MAG +30%
|
| ▶ |
 |
Elan Vital |
SSB1 |
BLK |
17.55 |
Water, Ice, NE |
2.50 |
Nine single attacks (1.95 each), grants [Magical Quick Cast 4] to the user |
-
Magical Quick Cast 4
(4 turns)
Cast speed x2.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
|
| ▶ |
 |
Famfrit |
BSB1 |
SUM |
11.94 |
Water, NE |
2.50 |
Six group attacks (1.99 each), minimum damage 1100, grants [Haste], [Attach Water] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Pallida Fructus |
Summoning |
SUM |
Self |
|
1.65 |
Grants [Magic Bargain] to the user for 20 seconds, grants [Summon Famfrit] to the user |
-
Magic Bargain
(20 seconds)
MAG +30%, DEF -30%
-
Summon Famfrit
Affects certain Burst Commands, removed if the character hasn't [Burst Mode]
|
| ▶ |
 |
Pallida Fructus (S) |
Summoning |
SUM |
All enemies |
Water, NE |
1.65 |
Four group attacks (4.25 each), minimum damage 1100, removes [Summon Famfrit] to the user |
-
Summon Famfrit
Affects certain Burst Commands, removed if the character hasn't [Burst Mode]
|
|
 |
Pallida Schelling |
Summoning |
SUM |
Single enemy |
Water, NE |
1.65 |
Four single attacks (2.24 each), minimum damage 1100 |
|
 |
Pallida Schelling (S) |
Summoning |
SUM |
Single enemy |
Water, NE |
1.65 |
Four single attacks (2.49 each), minimum damage 1100 |
-
Haste
ATB speed x2.00
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|