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Warrior of Light

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Ability Schools

Celerity ★★
Combat ★★★★★★
Knight ★★★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Radiant Sword (HA1) Knight PHY Holy 1.65 90 Four single ranged attacks (1.00 each), grants [Buff Holy 10% (15s)] to all allies every third activation
Crossover (HA2) Knight PHY Holy 1.65 90 Six single attacks (1.10 each)

Legend Materia (8)

NameLensableEffect
Chosen of the Light (LM1) Reduces damage taken by Holy attacks by 10%
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
Light Within (LMR1) ATK +3% for each hit taken by damaging attacks, up to +35%
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
Steadfast Warrior (LMR3) 25% chance to cast an ability (PHY: single, 3x 0.42 physical Holy/NE, restores 1500 HP to the lowest HP% ally) after taking damage from an enemy
  • Quick Cast 3 (3 turns) Cast speed x2.00
Re-action (Warrior of Light) (LMR+1) 100% chance to dualcast every third Holy ability
Bravery: Warrior of Light (LMR++1) PHY Damage +25% with Sword equipped; Quick ATB 1 at the start of battle

Soul Breaks (34)

NameTierTypeMultiplierElementTimeEffects
Eternal Sword LBO1 PHY 40.00 Holy 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Buff Holy 30% (15s) (15 seconds) Increases Holy damage dealt by 30%, cumulable
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Soul Break Gauge +500 Grants 500 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Knight Quick Cast (15 seconds) Cast speed x2.00 for Knight abilities
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Buff Holy 10% (15s) (15 seconds) Increases Holy damage dealt by 10%, cumulable
Crossover+ Knight PHY Single enemy Holy 1.65 Six single attacks (1.05/1.10 each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Buff Holy 20% (15s) (15 seconds) Increases Holy damage dealt by 20%, cumulable
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Warrior of Light (Holy) Increases [Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, instant cast speed for Holy Abilities (max 5 turns), Holy abilities trigger 1 additional time, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Awoken Dawn of Fantasy (15 seconds) Holy abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Holy abilities at ability rank 1/2/3/4/5, Holy abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Holy Mode II (Warrior of Light) (1 turn) Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts speed x9999999 for Holy abilities, causes [DEF, RES and MND -70% (8s)] after using Holy abilities if 0-3 FF1 allies are alive, grants [Buff Holy 20% (15s)] to all allies after using Holy abilities if 0-3 FF1 allies are alive, grants [Damage Cap +10000 2] and [Deadly Strikes +20% 2] to the user if 4+ FF1 allies are alive
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Holy Mode I (Warrior of Light) (15 seconds) Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Holy abilities after casting 1/2/3+ Holy abilities
  • Holy Resonance +5% Boost (15 seconds) Holy abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Shining Thrust Knight Holy PHY Single enemy Holy, NE 1.65 Six single attacks (0.90 each) with 20% additional critical damage
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Warrior of Hope Mode Holy ability deal 10/30/50% more damage if the user has Buff Holy 10/40/60%+, removed if the character hasn't Synchro Mode
  • Radiant Burst (15 seconds) Grants [Radiant Burst 50% Critical Chance]/[Radiant Burst 75% Critical Chance]/[Radiant Burst 100% Critical Chance] and [Buff Holy 10% (15s)] after using 2/4/6+2n of Shining Thrust or Lucent Boost
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Warrior of Light Keeps track of the number of uses of Holy Chain (0~2), removed after using Holy Chain two times
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Warrior of Light Keeps track of the number of uses of Holy Chain (0~2), removed after using Holy Chain two times
  • Holy Chain Damage Tracker Increases Holy Chain level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Warrior of Light]
  • Holy Chain Level Keeps track of Holy Chain level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Warrior of Light]
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Dual Blink 1 Evades the next attack that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • Dual Blink 2 Evades the next 2 attacks that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • Dual Blink 1 Evades the next attack that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • Dual Blink 2 Evades the next 2 attacks that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • Quick Cast 3 (3 turns) Cast speed x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Dual Blink 1 Evades the next attack that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Blink 1 Evades the next attack that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • Warrior's Fate Mode (15 seconds) Casts Blast of Light after Dual Blink 1 or Dual Blink 2 is removed, removed after triggering twice
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Instant Cast 1 (1 turn) Instant cast speed
  • Haste (25 seconds) ATB speed x2.00
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Awoken Holy (15 seconds) Holy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Buff Holy 30% (15s) (15 seconds) Increases Holy damage dealt by 30%, cumulable
  • Holy Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Holy damage capped at 9999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Holy Stacking (25 seconds) Allow to stack Attach Holy, up to Attach Holy 3
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Bright Finale Knight PHY Single enemy 2.50 One single attack capped at 99999 for 35% of the damage dealt with Holy attacks during the status
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Prophesied Warrior EX Mode (15 seconds) Knight abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Bright Finale when removed
Bright Overload AOSB1 PHY 24.00 Holy 2.50 Three single attacks (8.00 each) capped at 99999
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Light's Blessing EX Mode (15 seconds) DEF +100%, Knight abilities deal 5% more damage for each Knight ability used, up to +30%
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
Shining Saber OSB1 PHY 11.44 Holy, NE 2.50 One single attack (11.44~12.93 scaling with hits taken) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • DEF +50% (25 seconds) DEF +50%
Stroke of Light Knight PHY Single enemy Holy, NE 1.65 1/2/3/4/5 single attacks (0.48 each) at 327/654/1700/2490 DEF
  • Haste ATB speed x2.00
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • RES +100% (25 seconds) RES +100%
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Shining Wave SB1 PHY 4.80 Holy 3.00 One single ranged attack (4.80)
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%